Aonuma Discusses Exploring In The Legend of Zelda Wii U Somewhat Confusingly

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Ever since its grand reveal at E3 last month, The Legend of Zelda Wii U has been one of the most talked about games in the industry. With comparisons by many to games like The Elder Scrolls V: Skyrim, we are expecting a vast environment to explore when the game releases sometime in 2015. Zelda producer Eiji Aonuma has been speaking a lot about the game and now he has come out with a somewhat confusing discussion involving The Legend of Zelda Wii U in the Japanese feature Nintendo News on the official Nintendo site.

Thanks to Nintendo Everything, we have a translation of the part of the article discussing The Legend of Zelda Wii U.

  • “I still won’t say so much about this, but we made it a theme of sorts to review the commonplaces of Zelda. In the Wii U version, I feel like I have to say, ‘the game will take place in a vast world!’ For example, “If you go to the other side of that mountain, what will happen?” or ‘I have seen this from this side, but I wonder what appears from the other side.’ You can play like this, but you might not be that free in the game quite yet. At this time in the Wii U version, if you just think you can continue walking freely, beyond the mountains, over the valleys, you will just continue to walk until you’re very far away. So how you will play the new Zelda, well… I look forward to how everyone will do so!”

Basically, it seems what he is trying to say is that there are different ways to approach the game, unlike in the past, and the vast nature of the game will allow us to find different paths to the same location.


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