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Cliff Bleszinski says Gears of War: Judgment won’t be easy like other games

by Ethan Powers on June 21, 2012


Epic Games’ Cliff Bleszinski is never one to hold back his opinionated beliefs in regard to the future of the gaming industry, the trends that other developers seem to be developing, or the potential graphics capability he hopes hardware publisher will pursue. Cliffy B’s newest gripe? Games these days are too easy, he thinks, and he pledges that Epic’s upcoming Gears of War: Judgment will not follow the same pattern.

“It feels like in this current console generation that we’ve taken a lot of steps to grow the audience and what I think’s happened is that the games have become more linear and easier, so it feels like a lot of quick-time events,” he said, talking to Xbox360Achievements.

Bleszinski continued by saying games that actually require effort from the player are absent from today’s market, noting From Software and Namco Bandai’s Demon’s Souls and Dark Souls as particular examples of challenging games done well.

“The more I play games [that aren’t challenging], the more I turned off to them and just want to get back to systems interacting with systems, and get back to a game that, you know, when was the last time a game really challenged you and asked something of you, right?” he said. “There’s a reason why Demon’s Souls and Dark Souls have taken off lately. It’s because they really require you actually try.”

Though tumbling around with an overpowered sawed-off in Gears of War 3 may have been hours of bloody fun, it also may not have been the most challenging of tasks. However, Bleszinski promises gamers that Gears of War: Judgment will prove to be of a more demanding difficulty.

“Casual mode will still be casual, whatever, if you just want to see graphics and you don’t want to die,” he said. “But every other mode will be hard in this game and you will die…If this game doesn’t make you sweat, we haven’t done our jobs.”

The events of Gears of War: Judgment will take place prior to those of the original game and will feature Baird as the main protagonist along with everyone’s favorite Thrashball player, Augustus “Cole Train” Cole. If you haven’t yet, check out the game’s E3 2012 promotional video below:


Say Something
  • IHATEHIPSTERS

    Fuck you cliff. You sold out in gears 3 with the sawed off and retro just so more noobs would play your game and it didnt work, gears 3 sold the same as gears 2 but you ruined the gameplay. Get fucked. I wont be buying the next gears you change your motto whenever you fail and you have no honour.

  • Brevs

    Gears of War 1.999999

  • asdf

    so Gears: Judgment will have RPG elements? get real asshole it’s always the same shit. Give me a new Unreal Tournament!

  • Jack

    I agree with the first comment.. that was disliked by fanboys. Though I won’t use ranting to make my point. I think it is hypocritical of Cliff to critizise other games on their lack of “being challenging” when he himself produced a game which lacked any sort of challange. I do believe GOW3 was a bigger failure than 2. Simply because alot of hardcore fans where lost or have already lost interest in the game. While gears 2 despite all it’s flaws kept loyal fans coming back. If you disagree with me and still play the game ask yourself why it is that all support for GOW 3 has stopped and development on a new game is starting so early? Remember how long it took for GOW 2 to come out after one.. and the same with 3. Why is judgement coming out so soon? Though I will agree with Cliff on the note that all new games pander to masses who simply seek quick gratification. Almost every game I play I play on hard.. and they still lack challenge. Most other people I know still play these games on easy or casual mode.. really? I won’t get into it too much but I can say that most new versions of popular franchise games that have been released pale in difficulty and intricacry when compared to their predecessors. I’ll give one example Resident Evil. What happened to the puzzles? enough said.

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