Valves intentions for Counter Strike: Global Offensive a fairly straight forward. The company is looking to consolidate all of the very popular sub-segments of the Counter Strike franchise and bring all of these different Counter Strike fans together in Counter Strike: Global Offensive. You would think that to accomplish this, Valve would need to offer a much broader experience in CS: GO. This is not the case however.
Chet Faliszek spoke about the objectives for CS:GO in a recent interview.
“A lot of Counter-strike: Global Offensive is taking Counter-strike: Source and Counter-strike 1.6 and melding it into a product that every side likes and also expanding the base by putting it out on the consoles,” said Chet Faliszek.
Since Counter Strike Source and Counter Strike 1.6 have a wide variety of mods and gameplay features that sub-segments of fans enjoy, you would think that GO would need to be an all encompassing game to cater to all of these different types of fans. Ido Magal of Valve reiterated the focus of the game.
“We’re taking that competitive experience that’s very hard to organize in Counter-Strike: Source… We’ve taken that and let everyone experience the fun of a five-on-five [game] where everyone is equally matched. The product doesn’t span all of Counter-Strike. Counter-Strike is zombie mods and all these different things. This is more narrow.”
We got the opportunity to check out these competitive features at PAX Prime. You can check out our impressions here. Counter Strike: Global Offensive is heading to an extensive beta period before it’s scheduled 2012 release.