If you’ve been playing the Battlefield Bad Company games you’re going to notice some changes to way the classes have been handled for Battlefield 3. Gone is the Medic, left with now four classes: Assault, Engineer, Support, and Recon with changes made to the way each class has played in the past.
With the departure of the Medic class, the Assault class will now be the soldier on the Battlefield that is in charge of reviving downed teammates. The Assasult class will carry a defibrulator and it will be used much like it was in the Battlefield Bad Company games. Engineers will once again be tasked with repairing vehicles, and will also come loaded with the firepower to take enemy vehicles down via RPG’s. The Recon class will be doing the ranged support duties stocked with a sniper rifle, but they’ll also get “several completely new teamplay orineted gadgets” to make being a sniper more meaningful than it has been in previous games. Last but not least, the Support class wields a light machine gun, but DICE has incorporated some interesting perks to make you’re supressing fire more meaningful with the inclusion of Bipods and the ability to stabilize your weapon on supports like a window sill or ledge.
All of the classes have their default loadouts, but “they’re there for you to completely customize” according to DICE. Depending on your style of play, any one class can be tailored to fit your needs. DICE plans to reveal more about the multiplayer unlocks and customization options here in the coming weeks ahead.