Depending on what race of character you choose to create when you begin you epic journey in The Elder Scrolls V: Skryim, you’ll have a specific racial ability to help guide you in choice. Each race will start off the game with different stats depending on what skills the game attributes to the class. Alongside the starting stats, you’ll also have a racial abilty that other races don’t. The list below was compiled on the Bethesda forums from a user that got the information from the Eurogamer expo. Not quite confirmed by Bethesda, but close.
The Elder Scrolls V: Skyrim Racial Abilities
ORCS: Beserker
REDGUARDS: Adrenaline Rush
WOOD ELF: Resist poison, resist disease, command animals
NORD: Battlecry
KHAJIIT: Night-eye, claw attacks
IMPERIAL: Voice of the Emperor, find more coins when looting
HIGH ELF: Regenerate Magicka more quickly
DARK ELF: Ancestor’s Wrath (surround self in fire), resist fire
BRETON: Dragonskin (absorb spells), resist shock
ARGONIANS: Histskin (regenerate health quickly), resist disease, breathe underwater