Infinity Ward has built in a system to Modern Warfare 3 to administer patches and updates much more quickly to the game. Unlike previous games where weeks and months flew by while waiting for issues to be resolved, this new implementation wwill make it “much easier on the back-end” to update the game claims Robert Bowling.
The creative strategist for the game spoke about the new system in a recent interview.
“How we’ve built the game this time as opposed to in the past is we’ve made it a lot easier on the back end to update the other aspects of the game beyond just map packs… So now as we’re advancing content and releasing new maps on multiplayer, we can also further tweak them to also be playable in Spec Ops, and then look at how we can update the game further in other ways like new modes, weapons – whatever we want to do.” “Maybe there’s stuff we want to rebalance, Maybe there’s stuff we want to patch. We have a lot more control in tweaking the game now, outside of a patch, than we ever did before.”
If you can recall, Modern Warfare 2 launched with some fairly significant balancing issues and exploits in the multiplayer for the game. While it took Infinity Ward some time to issue fixes for these problems in the past. It looks like they are getting much more proactive on this front, with Modern Warfare 3.