New Destiny Hotfix Nerfs Exotic Weapons and Loot Cave 2.0

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Destiny will be receiving a new hotfix (1.0.2.2) tomorrow, October 14th, which will address various issues ranging from exotic weapon nerfs to class balances. You can expect to see shotguns, auto rifles and the infamous Vex Mythoclast to be a little less effective come tomorrow. Fortunately, scout rifles will finally be a viable combat option thanks to a buff.

The rest of the update is as expected. The Vault of Glass raid will be tweaked slightly and Bungie has, once again, killed off an engram farming location. The area is in the Rocket Yard on Cosmodrome and was widely known as Loot Cave 2.0 following its discovery last month. However, the successor to this area, the Loot Stairs, looks like it will continue to live on… for now.

Here’s a full rundown of the changes coming to Destiny tomorrow:

General
  • Fixed a bug where the Valkyrie-O5X Ship was the same as the Aurora Lance
Classes
  • Titan
    • Unbreakable: Fixed an issue with the perk granting more agility than intended
  • Warlock
    • Brimstone: Perk can now activate if player is airborne
Weapons
  • General
    • Fixed some issues related to quick weapon swapping
  • Auto Rifles
    • Base Damage decreased by 2%
    • Reduced Precision Damage multiplier from 1.50 -> 1.25 (head shot bonus)
    • Stability decreased by 4% – 17% (driven by stat value)
  • Hand Cannons
    • In-air accuracy now increased
  • Scout Rifles
    • Base damage increased by 6%
    • Damage vs. Combatants increased by 6% – 25% (based on tier)
    • Improved target acquisition, plus additional recoil tuning.
  • Shotguns
    • Decreased base damage at maximum range (falloff) by 20%
    • Shot Package Perk now has a slightly wider cone of fire
    • The Rangefinder and Shot Package perks are now mutually exclusive
  • Exotic Weapons
    • Vex Mythoclast
      • Base Damage decreased by 34%
      • Increased Precision Damage multiplier from 1.25 -> 1.50 (headshot bonus)
    • Pocket Infinity
      • Enhanced Battery Perk has now been replaced with the Speed Reload Perk
  • Perks
    • Metal Detector: Fixed a bug that prevents this perk from actually providing additional ammo
    • Lightweight: Fixed a bug that allowed additional agility to apply even when a weapon was stowed
Activities
  • Strikes
    • Engram rewards from strikes now appear in the post-game Activity Summary
  • Raid – Vault of Glass
    • Templar Encounter
      • Kill volume added to sniper platforms to prevent players from sitting on top of them
      • Relic is now removed and respawned if the holder leaves the playable area
Destinations
  • The Fallen have also retreated from their hold over the Rocket Yard to discuss a new takeover plan

For those of you who make up Destiny’s 3.2 million daily players, feel free to share your thoughts on the impending changes.


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