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Hello Games, No Man's Sky, PC GAMES, PlayStation 4, No Man’s Sky Update 1.23 Now Live, Includes 30fps Lock Option On PS4

The updates keep coming for Hello Games’ No Man’s Sky, with the game’s recent Pathfinder update coming earlier this month that made the game look and play better. Now today the 1.23 update is live, coming in at 1.96 GB on PlayStation 4 and 135…..

No Man’s Sky Update 1.23 Now Live, Includes 30fps Lock Option On PS4

by | @mikeyg0403 | on March 17, 2017

No Man's Sky 1.23 patch notes

The updates keep coming for Hello Games’ No Man’s Sky, with the game’s recent Pathfinder update coming earlier this month that made the game look and play better. Now today the 1.23 update is live, coming in at 1.96 GB on PlayStation 4 and 135 MB on PC. While there are multiple bug fixes to report, there’s also a new setting that PS4 fans will appreciate.

The setting in question is the ability to lock the game’s framerate at 30 frames-per-second on PlayStation 4, which is good for those of you who are having framerate issues. This has been set as the default option when playing the game on the standard PlayStation 4, though those playing on PlayStation 4 Pro will have to switch it on manually. The following is everything included in the 1.23 patch:

  • Optimised HBAO so that it runs faster
  • Added an option to lock framerate on PS4 to 30 fps to keep the frame rate stable
  • Sentinel drones now investigate correctly when in a vehicle
  • Fixed a rare bug that could cause players to fall through the floor when exiting a ship
  • Fixed texturing issue in freighter bases
  • Fixed and inventory exploit when purchasing multiple ships in a freighter that allows you to duplicate your ship’s inventory
  • Fixed a bug that causes freighters to be too cheap
  • You can no longer build the Exocraft Terminal in freighter bases, this prevented players from being able to complete the vehicle missions
  • Fix for ships spawning on top of each other
  • Fixed a crash in physics
  • Fixed a crash resulting from running out of memory
  • Improved vehicle audio
  • Fix for certain UI elements having over-saturated colours in HDR
  • Fix for font anti-aliasing in HDR
  • Improved performance of UI rendering in HDR
  • Fix for HDR rendering being dark on some TV models
  • Fixed a visual issue with the T-shaped corridor
  • Added error messaging for failed uploads to Steam Workshop
  • Colossus camera is now slightly further back when moving at speed
  • Exocraft mining lasers are now easier to aim up
  • Increased yield from Autonomous Field Mining Units
  • Fixed issue with Colossus Exocraft’s wheels sinking through the ground
  • Adjust colossus collision to make it harder to go underground
  • Enable Steam Controller in base reporting and Steam Workshop base upload
  • The animation when exiting the Colossus is improved
  • Exocraft mining laser uses less fuel but is less effective in combat
  • Fixes for the white sphere that shows when at the photo mode boundary
  • Fix for ladders vanishing in bases
  • Fixed a crash when uploading and downloading bases using Steam Workshop
  • Default to frame lock on for PS4 and off for PS4Pro
  • Fixed an issue caused when dying in permadeath with the inventory screen open
  • Fixed a bug causing poor performace when in a vehicle near predator creatures

No Man’s Sky is available on PlayStation 4 and PC, and if you have any notable technical issues with the game then you can report them to the Help Center. You can learn more about the recent Pathfinder update by clicking right here.

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