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Skyrim memory lag on PS3 a “misconception”

Not related to saves says Bethesda

Skyrim memory lag on PS3 a misconception

While the issues that PlayStation 3 Skyrim players have faced since launch are becoming a distant memory with patch 1.4 having been released, Todd Howard recently spoke about the misconceptions that surrounded the PS3 release of the game.

In a recent interview, the developer explained that the company new about the memory issues that the PlayStation was facing, but felt they had it "under control".

"The way our dynamic stuff and our scripting works, it's obvious it gets in situations where it taxes the PS3. And we felt we had a lot of it under control. But for certain users it literally depends on how they play the game, varied over a hundred hours and literally what spells they use. Did they go in this building?"

One issue that many players said they saw was with large save files, and immediately drew the connection between the large save files and the "Rimlag". Todd Howard told Kotaku that this is not the case at all.

"That's the common misconception. It's literally the things you've done in what order and what's running. Some of the things are literally what spells do you have hot-keyed? Because, as you switch to them, they handle memory differently."

By on February 16, 2012
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5 COMMENTS
  • avatar
    Nathan
    REPLY

    been a huge fan of the elder scrolls since oblivion, and when playing skyrim on ps3, i did notice the game was a little stuttery or clunky at some times but i enjoyed the game all the same, it didnt cause much problem in my gameplay. Since the release of 1.4 i feel like im playing an all new game, the game runs as smoothly as oblivion ran for me. Thank you bethesda, or who ever the hell it was that fixxed it, for continuing to work on this issue untill it was resolved, only bug i’ve noticed that still is around is the torches behind the “man preaching about talos” in whiterun will ignite/go out randomly as you run around that little town square but that bug and most of the other bugs i’ve heard about that still exist cause little to no inconvenience at all

    • avatar
      Allen

      Thank you, I have had almost no problems too. Before the patch after hours and hours of playing yes I’d get some lag but I could just restart and it’s fine. Now though it’s like a whole new game and no problems at all.

      On glitches though my house in Solitude has the manikins for hanging armor on by the enchanter, everytime I place armor on it that section disapears. I found out that if I load all the armor I want on there, then view the manikins inventory and place the helmet on myself then everything else appears. Totally weird glitch, but I freaking love that house in Solitude. I’ve got so many awesome weapons, shields and armor displayed along with bookshelves filled with spell tombs.

  • avatar
    Carnage
    REPLY

    Yea i like the house in solitude also but i prefer the house in Windhelm more cuz theres more places to store stuff and im ocd when it comes to storing things and theres about the same amount of weapon racks an displays for showing off rare finds plus a hidden room behind the bookshelf is always nice.

    • avatar
      Allen

      I never really liked the city of Windhelm but I never bought the house either. It sounds cool, I’ll check it out. Thanks.

  • avatar
    Anon
    REPLY

    They need to fix the framerate issues, and get the hell rid of the function where when you start a new game on PS3 for the hell of it your previous 145 hours of gameplay gets erased by auto save -_-