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CD Projekt hoping to hit 1080p on the Xbox One with Witcher 3

| June 18, 2014

CD Projekt hoping to hit 1080p on the Xbox One with Witcher 3 News  The Witcher 3: Wild Hunt

CD Projekt RED is hoping to hit 1080p on the Xbox One with their upcoming RPG, The Witcher 3: Wild Hunt. The impressive gameplay footage that we saw at E3 was at 900p, which the developers say will be the minimum resolution for the game on the console.

There’s not a lot of difference between 900p and 1080p, says CDPR

“We will hit 900p no problem. We’d like to get it up to 1080p on Xbox One. That’s our goal. Whether we can do it or not I don’t know. We’ve got to squeeze everything we can out of the hardware,” CDPR tells Eurogamer.

Though CDPR doesn’t think there’s a huge difference between the 1080 and 900. “There’s not a lot of difference visually between 900p and 1080p, but its a hot topic right now. So that’s what my goal is,” explains John Mamais.

The interview comes out of E3, so it’s quite possible that Mamais will hit this target. Microsoft released a new SDK for the Xbox One that unlocks an additional 10% of GPU Bandwidth for developers. Phil Spencer has already revealed that Bungie is working with the extra power to bring the Xbox One version of Destiny up to par with the PS4 version. It wouldn’t be a surprise if the resolution gap gets smaller going forward.

Regardless, The Witcher 3 was one of the best looking games at this year’s show, and did well to get many RPG fans excited for the 2015 release.

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  • GK15

    I thought this was a pretty good interview that the CDPR dev gave to Eurogamer and I encourage everyone to read it. He goes on say that PS4 is SLIGHTLY more powerful than XB1 and that XB1 has had a harder time hitting 1080p because of it’s architecture. Coincidentally, that’s the same thing that Brad Wardell told me.

    From the article:

    As expected, on PlayStation 4 Witcher 3 outputs at 1080p resolution.

    “It’s just a slightly more powerful machine,” Mamais said. “That’s pretty known. But I think in the longer run everything is going to be on both platforms running at 1080p. It’s just taking developers longer to do it than they expected because the architecture is a little more challenging on the Xbox One.

    “It’s actually easier to develop for Xbox One for us because we’re PC developers. So everything we do on PC is for DirectX 11. And Xbox is also based on DX. So for the rendering side it’s a more natural progression for us to go to Xbox.

    “But we anticipate being able to do 1080p on PS4 a little bit easier than on the Xbox.”

    Personally, I think it’s better for our community if we acknowledge that these machines are actually pretty close in gaming capabilities and that each one has great games for their fans as well as unique qualities. Neither one is “better” and it comes down to a matter of personal preference.

    • Guest

      It’s personal preference which is better, and sales make it obvious what most console gamers prefer. Doesn’t matter how much downplaying goes on, apparently.

      It’s more than raw GFlops and better memory setup, it’s GPU compute which will become increasingly important for devs. You’ll see how different they are once Naughty Dog starts hitting their stride.

      • Adam

        You’d think with the PS4 being “50% more powerful” and “much easier to develope for” Guerilla games and Sucker punch would of already proven that extra power easily given their track record. The majority of gamers and reviewers alike have acknowledged Ryse as having the best graphics of any console and I have yet to see something as close to visual perfection. To me there’s no excuse, the power gap and ease of development should give the X1 a beating on day 1 but it pops out the best looking game -.- Forza 5 was also turning more heads that E3 than Drive Club according to the previews.

        • AdamDERP

          Ah the imagination you “kids” have these days. I remember tons of polls asking all sorts of graphical questions. Xbox and it’s exclusives constantly lost. Ryse is not that impressive. Pretty but not impressive. Just look at the stunning beauty of infamous and killzone. Ryse is cheap looking in comparison.

          Oh and Forza is junk. Laughable gameplay, mechanics and no weather or any type of graphical marvel like drive club.

          Now I feel bad. Like I just came in and kicked a bunch of kids crying over getting a toy stolen from them from the school bully. Oh well. Truth is truth

          • yayyooo

            The beauty about polls is that it’s the consumers…not a possibly bribed or ulterior motive web news site. This publisher is closer to Xbox than Sony. They are trying to sugar coat it.

            Xbox Console peasants

          • 111AlaN111

            Dev gives good opinion about the PS4- “He’s just giving his opinion”

            Dev gives good opinion about Xbox- “He is a f*cking bias receiving MS’s money!”

            Sony Fanboy’s logic.

          • Guest

            They made their preference for DirectX and PC-like development environments very clear, despite the fact that PS4’s hardware is more powerful. You’re too blind to admit it.

            They’re obviously focusing dev time on the Xbox version rather than PS4, showing a clear bias.

          • 111AlaN111

            According to Sony fanboys, a 1080p game will ALWAYS look better than a 720p-900p game.

            Then Minecraft at 4K looks MUCH better than InFamous/Killzone, because the resolution is bigger, am I right?

          • Guest

            According to your strawman you just made up, you’re a delusional fanboy.

          • 111AlaN111

            Strawman? I’m just stating uo facts!

          • njb

            not as simple as that. the Art style and aesthetics factor into how good a game looks, loads of games look stunning and their old, not always about pure Graphic fidelity.

          • Country Boy Lucifer

            Are you retarded?

            THE SAME GAME that is 1080p will always look better than THE SAME GAME at 900p

            it’s comen sense

          • 111AlaN111

            Look the comment of the user to wich I answered. READ THAT.

            He was saying Killzone/InFamous looked better than Ryse for being 1080p.

          • Guest

            Plenty of Xbox One games will be 792-900p for the entire gen.

            It’s amazing watching the cognitive dissonance and hypocrisy, screaming about “DESTINY AND BATTLEFRONT ARE 1080P” (not confirmed, of course), then downplaying all the 1st party games landing at sub-1080p.

            You guys are going to wish Destiny was 900p on Xbox One when it arrives at 1080p with big framedrops from 30 fps, screen tearing, and lower visual effects.

            Hardline? It’s not even running 1080p on PS4 right now. Seems like Visceral games is pulling some legs.

            And now Sunset Overdrive and Fable Legends 900p. How quickly the fanboy bluster deflates.

          • 111AlaN111

            No point in saying the “792p-900p” part, since I’m just seeing 900p/1080p games right now.

            And I don’t think that the differences will be even noticeable, if something, they’ll be MARGINAL.

          • Guest

            Factual PS4 Hardware Advantages: +6 CUs, +540 GFlops (40% greater) or more, +16 ROPs, +6 ACEs/CQs, better GPGPU support (volatile bit and onion+ gpu cache bypass bus), better performing CPU, faster unified memory, and less OS overhead.

            If they’re both running at the same resolution the Xbox version will have lower framerate and/or visual effects, or the PS4 hardware isn’t being pushed. Any game running on Xbox One can be run with better framerate/resolution/visual effects on PS4.

          • 111AlaN111

            Xtreme Derp, go out.

          • Allen

            Minecraft at 4k I’ll always look better than minecraft at 1080p.

            Lol WTF is wrong with you? Stupidest comment ever.

            Look even when/if xbone is in line with ps4 in res. and frames the ps4 will still have better stability and better looking exclusives. The power gap is not imaginary and it is and will continue to be obvious. Xbox fanboy? Then fking play your Xbox and don’t care. It shouldn’t bother you.

          • 111AlaN111

            You didn’t even understand my comment. You are the st*pid here.

            I talked about RYSE/KILLZONE/INFAMOUS, wich are DIFFERENT games, dumb*ss.

          • chippywillbethere

            Hey, I get your statement, I’ve been making it this whole time. Like taking games from last gen and making them 1080p native compared to something like Ryse where you are getting higher poly counts and effects through the whole game. Pretty obvious that graphics shouldn’t be about resolution at this point.

          • ?????

            Months later and Driveclub sucks. :^)

        • Guest

          Infamous is technically superior to Ryse in every way. 1080p, 35 fps average (according to DF), open world, next gen visual effects, cutscenes are mostly realtime, etc.

          The Order, Uncharted 4, and pretty much any Naughty Dog game will easily trump Ryse’s visuals while running at a higher resolution and framerate. Driveclub at E3 2014 was widely called the best looking console racing game.

          If you think a 900p, 25 fps average, QTE corridor brawler with copypasted barbarian enemies and CG movie cutscenes “looks better”, that’s your unfounded opinion.

          Your delusional fanboy goggles have no bearing on the reality that PS4’s hardware is more powerful.

          • Fact Bomb

            Well said.

          • Adam

            “Infamous is technically superior to Ryse in every way” same could be said for Horizon 2 when it comes to Drive Club, but we’re talking Visuals, the end result and that’s were Ryse shines, I guarantee you’ll find more reviewers proclaiming Ryse to have the best graphics than any other next gen game. Also The Order which looks even more linear, dark, repetitive, and cut scene filled will be 30fps at 800p unless they take a chunk of the top and bottom of the screen away and replace it with black bars which really sucks. As far as Uncharted and naughty dog “easily trumping Ryse” that’s a complete guess, a pointless statement.

          • jaskdavis

            The Order is Not “800p”, it’s 1920×800…

          • Guest

            WRONG

            Driveclub, The Order, Uncharted 4, etc. will ALL HAVE FAR BETTER VISUALS.

            If they’re both running at the same resolution the Xbox version will have lower framerate and/or visual effects, or the PS4 hardware isn’t being pushed. Any game running on Xbox One can be run with better framerate/resolution/visual effects on PS4.

            Anyone with technical knowledge knew PS4’s game graphics performance would be better for the entire generation as soon as the specs were official. That was well over a year ago. Apparently it’s taking some people a LONG time to come to terms with reality. It’s going to be a very long generation for you.

            Plenty of Xbox One games will be 792-900p for the entire gen.

            It’s amazing watching the cognitive dissonance and hypocrisy, screaming about “DESTINY AND BATTLEFRONT ARE 1080P” (not confirmed, of course), then downplaying all the 1st party games landing at sub-1080p.

            You guys are going to wish Destiny was 900p on Xbox One when it arrives at 1080p with big framedrops from 30 fps, screen tearing, and lower visual effects.

            Hardline? It’s not even running 1080p on PS4 right now. Seems like Visceral games is pulling some legs.

            And now Sunset Overdrive and Fable Legends 900p. How quickly the fanboy bluster deflates.

          • jaskdavis

            Driveclub also announced they run 250,000 Polygons on there cars… Yeah, not impressive for next gen. Im smart though and realize the TLC they have put in their tracks though… which look better than any racing game ever!

          • Orion

            I’m just pointing out you said technically. Our eyes don’t see numbers in gaming. All our eyes see is colors and shapes.

            With that, I ask this question. If the numbers say it is technically superior, based on numbers, does the game visually convey what the numbers are saying? What do the games look like? For reference

            http://3.bp.blogspot.com/-YSf0q6ctoLY/UlHnL_I7d0I/AAAAAAAARNk/1v6ph3s7NrI/s1600/Ryse-Son-of-Rome-Wallpaper-Widescreen-HD.jpg <–Ryse gameplay at 900 x 1600
            http://static2.gamespot.com/uploads/original/1512/15127450/2567783-7991470453-79240.jpg <–Second Son gameplay at 1080 x 1920

            Because without fanboy goggles, I'd say…they look pretty close. So…What say you, person claiming to not have fanboy goggles who actually has the highest performing kind? (:

      • GK15

        I’m just giving my opinion. People are free to buy what they want. Naughty Dog is an excellent dev and whatever they make is going to be outstanding. However, I think that the next Halo and Gears will also be excellent.

        • Guest

          Of course they’ll both have great exclusive games.

      • Orion

        Don’t say “better” memory setup unless you accounting for the theoretical output of both.

        PS4 – 170GB/s
        Xbox One – 272GB/s (technically should be 286GB/s, but I’m not arguing)

        If you code right, the Xbox One has a better memory setup. End of discussion. More complicated does not mean inferior. It’s as simple as using your API to tell the engine to read and write at the same time to open the pipeline (109GB/s to read, 109GB/s to write). Since DX12 is the true API for the machine, that function isn’t in there yet. Looking forward to when it comes. Then the question how long of a data stream can the developers build to fit the important stuff into 32mb’s of eSRAM. All about prioritization. That stuff comes with the API because that is your control structure. Not everybody has the DX12 API yet, sooooooooo for now, no one is using the eSRAM correctly because the developers would have to code for it themselves. That’s Microsoft’s burden with the existence of an easier alternative in the PS4. That problem gets fixed when DX12 gets here.

      • ?????

        You talk about preference and yet you trash Xbox owners. :^)

    • 111AlaN111

      So, then why the article is called “CD Projekt hoping to hit 1080p on X1” if they’re also trying the same on PS4 according to the article?

      • Guest

        True, it could still be 900p on PS4 and 720p on Xbox One.

        • 111AlaN111

          I think it was already confirmed 900p on X1, so now with the new SDK, they’re making 1080p.

      • Country Boy Lucifer

        Actually no, they’ve confirmed 1080p for the ps4, this article is a tiny portion of the interview

        • 111AlaN111

          Sorry.

  • Guester

    But i assume 30 frames on both….which is why im glad i haz my pc as well

  • Country Boy Lucifer

    As the generation moves on and people start pushing the games you’ll see the ps4 coming in at 1080 and the x1 at 900 more often.

    No matter what happens the ps4 will always have the stronger hardware its just common sense that if you push the ps4 to its absoloute limit with a game then try and do the same on x1 the x1 will have to concede something because it simply hasn’t got the extra power under the hood.

    I’ll be interested to see if they both hit 1080 on the witcher though

    • David

      Disagree with that. Because already more games are hitting 900 and 1080 on Xbox. The ps4 being more powerful has no effect on what the Xbox is capable of. And it’s plenty capable of full HD output.

      • Guest

        Plenty of Xbox One games will be 792-900p for the entire gen.

        It’s amazing watching the cognitive dissonance and hypocrisy, screaming about “DESTINY AND BATTLEFRONT ARE 1080P” (not confirmed, of course), then downplaying all the 1st party games landing at sub-1080p.

        You guys are going to wish Destiny was 900p on Xbox One when it arrives at 1080p with big framedrops from 30 fps, screen tearing, and lower visual effects.

        Hardline? It’s not even running 1080p on PS4 right now. Seems like Visceral games is pulling some legs.

        And now Sunset Overdrive and Fable Legends 900p. How quickly the fanboy bluster deflates.

        • David

          Destiny is confirmed 1080p… Sunset is 900 because they chose to upgrade particles and add more monsters on screen instead of upping resolution. Fable doesn’t even have a set release date. Yet it’s already at 900p. The witcher also is already at 900p and that’s without using the 10% GPU upgrade. They’re still optimizing as well. Assassins creed unity and battlefield hardline both plan to hit 1080 and 60 frames on Xbox (ps4 as well obviously) forza horizon is also confirmed at 1080p. So again please stop with your fanboy trolling and just accept the fact that the xbox is becoming easier to develope for.

          • Guest

            Destiny is not confirmed 1080p.

            If devs claim Destiny is 1080p 30 fps on both, PS4 will probably still have a higher average framerate (less drops), less screen tearing, and better visual effects (AA, shadows, particles, etc.) Digital Foundry will prove it.

            You’re making the same speculative bull as Wolfenstein. You’re really a gullible and ignorant fanboy that believes anything you’re told. DURR WOLFENSTEIN 1080P 60 FPS!!1 PARITY!!1

            Developers need to sell software, they will always downplay differences to sell more games. Gullible delusional fanboys gobble it up every single time.

            “We’re targeting this res and framerate, it should be the same, maybe, possibly, please buy our game.”

            It’s going to be a very long gen of delusion, denial, and spinning for you.

          • David

            Lol so are you implying that wolfstein isn’t really 1080p 60fps on Xbox? And please do better research. Destiny is confirmed. I really don’t get why you say the samething over and over again lol you’re wrong just get over it. But it’s fine. I’ll check back with you in a couple months so I can make you feel even more stupid than you sound right now.

          • Guest

            WRONG THE XBOX VERSION OF WOLFENSTEIN DROPS DOWN TO 960X1080 MOST OF THE TIME TO KEEP 60 FPS

            Resolution scaling metrics in the area of 1760×1080 are found on PS4, while on the Xbox One this can drop to an extreme of 960×1080 in some scenes.

            Shadow quality on the PS4 is a match for the PC game with the effect at its second highest setting, although on the Xbox One these elements appear to operate using lower PCF (percentage closer filtering) sample counts which results in a more jagged shadows.

            Texture streaming is handled to a similar degree across all formats with variable levels of texture pop-in between the three platforms.

            PS4 has higher average resolution and better shadow quality, all 3 have texture streaming issues depending on hard drive speed.

            Bungie said “they will get Destiny to 1080p” not confirmed it. WROOOOOOOOOONG

            LOL you’re just another typically dumb, delusional, hypocritical, malicious, and constantly wrong microsoft fanboy shill.

            WROOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONG

            WROOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONG

            WROOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONG

            WROOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONG

          • David

            Lol it’s amazing how dumb you are. Destiny is confirmed kid. Deny it all you want. Wolfenstein doesn’t drop. Another made up statistic. You’re good at that. Lol but like I said. I’ll check back with you in a couple months. I look forward to your excuses and made up facts

          • Orion

            Stop replying please. He is stupid and you aren’t up to date. Wolfenstein does drop once or twice a few fps and does a resolution drop during those fps drops to fix the fps. That’s a coding problem on their part. Destiny will be 1080p and 30fps. The Witcher 3 will be 1080p and 30fps. The Division will most likely be 1080p and 30fps. All on Xbox One. The PS4 won’t see better numbers across Multiplatform because…CD Projekt Red has already stated the gap isn’t that big. The supposed hardware advantage isn’t one. Have you noticed the blur effect on textures in PS4 versions of games? That’s because Sony wants a higher resolution at all times. Resolution is the big thing to them. As of today, the Xbox’s average framerate on games is higher. The math is there. I’ve done it. I’ve seen it. That’s what happens when you push resolution on not powerful enough hardware. Affects framerate. Ever notice how framerate is unlocked on PS4 games? It’s unlocked so it can dip, not because it can go higher. Don’t try to argue with number whores. The numbers don’t matter. The actual performance differentiation does, and….the gap isn’t big. Look at what the Witcher 3 is planning to do.

            There is no gap worth mentioning. The PS4 can render SLIGHTLY better. The Xbox can match that by using eSRAM to render more. More is better than better in this case. If there is 1080p and 30fps parity, end of discussion, Xbox One versions of games will always look and perform better. Better CPU, more RAM.

          • David

            Well said. And I see I need to update myself.

        • SmartApps

          I would rather see 900p 30fps games if it meant better lighting, particles, etc. That stuff makes a much bigger difference to me. The Last of Us was 720p. And the cutscenes were 24-30fps, and it looked incredible.

      • Country Boy Lucifer

        Ok i’ll put it simply, if the ps4 was a pint glass and the xbox is a 3 quarter pint glass and you fill up the ps4 glass to maximum and then try to fill the xbox glass you’re not going to be able to get all the liquid in there.

        When devs push the ps4 to it’s limits the same game on the xbox will suffer

        it’s common sense

        • David

          That’s a terrible analogy. Like I said the ps4’s power has no bearing on the xbox’s capabilities. Devs will push both to their limits with a few exceptions who are shooting for parity. And that’s not many.

          • Country Boy Lucifer

            I’d agree if this was last gen and the architectures were completely different however the x1 and the ps4 both use highly optimised PC architectures,

            using your logic you would have to develop differently for games that are heading for different PC’s that have differently powered GPU’s and CPU’s etc under the hood.

            Games this gen are being developed side by side with more work having to be put into the x1 due to a slightly more difficult to work with architecture and a relatively small but noticeable power difference.

            If a game is pushing the ps4 to it’s limits and the same game comes out on the x1 then the x1 will have to concede something, it’s as simple as that

          • David

            Hmm. Ok when you put it that way I see what you’re saying. It’ll be an interesting generation.

          • SmartApps

            I think what we’ll see happen is that the graphics will look marginally better on the PS4, but since the gameplay will ultimately be the same, people will stop caring about the tech details.

          • Country Boy Lucifer

            I totally agree, I don’t think the 1080p thing is a big deal at all but I do like to rub it in the faces of some of the douches that comment on here ha ha

  • Will

    DX12 Should help Xbox one get there if the new kits don’t. But as he said it isn’t a big difference.

    • David

      They won’t be using the new kits from what I heard because as far as I know the game uses kinect intergration. But I’m willing to bet they hit 1080 without the new kits.

      • Will

        I wonder if using the Kinect requires the full 10% or can it now be tweaked for what the developers need.

        • David

          I was asking myself that same question. I don’t think they clarified that.

      • Orion

        They are only using voice commands. Voice commands don’t require the use of the 10% because there is no rendering. They said they haven’t touched the new SDK “yet”. Check Gamepur.

        • David

          That means they got to 900 without it. Nice. Let’s see what they can do when they get it

  • jaskdavis

    Iv’e said it before, I will say it again… 900p is fine with me! After playing PvZ:GW @ 900p with AA, it’s easier on the eyes than Forza 5, which is native 1080p but no AA makes lines and edges stand out and jaggy

  • Tga215

    900 or 1080 who cares I’m still buying the game because I buy games to play and enjoy I can give a shit about resolution as long as the game is fun and entertaining to me

  • SmartApps

    I don’t really care a whole lot. As long as the textures are not overly compressed. The marginal difference in resolution won’t be noticeable. I just hope its not 60fps. Cutscenes look so terrible running at 60fps. 30fps looks better for those. 60fps is great for gameplay. Just leave it out of the cutscene.

  • Guester

    But not 60 frames, both console version will be 30 frames which is worse than whatever resolution you give it. 30 frames is literally unplayable in my book

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