The Xbox Live Arcade has continually grown in popularity since 2005. What started out as a place where previous generations of games could be found to download and play, has turned into a haven for up and coming developers to showcase their talents and deliver arguably some of the best gaming experiences around. Over the years games like Bastion, Shadow Complex, Super Meat Boy, and Limbo have shown that you don’t necesarrily need to come in a box and cost full price to deliver a great experience.
As the quality of these downloadable titles has increased, so has the average prices for these games according to a recent report.
“If you look at Live Arcade, and do the math, and look at the publicly available sales numbers, you can see that average prices on XBLA have crept up over the last few years, which has been an interesting trend because on some app markets there’s been a race to zero as fast as possible,” Chris Charla of Xbox Live Arcade, told gameindustry.biz.
The report shows that between 2009 to now the average prices have risen. Downloadable titles on the service that are priced at 1200 Microsoft Points have risen every year with a gradual increase in the number of games released at that price point. In 2009, 21 out of the 86 games released on XBLA cost 1200 MSP. In 2010, 27 out of 85 games were priced at 1200 MSP. Now in 2011, only halfway through the year, 20 games have already been priced at 1200 MSP.
As we stated in our recent review for Bastion, “it puts big budget titles to shame” when it comes down to entertainment per dollar function. You can find our review on Bastion here.