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Microsoft confirms hopes for Xbox One headset compatibility

This article is over 11 years old and may contain outdated information

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Back at E3 2013, we spoke with Astro Gaming about their headsets, more specifically, whether or not these expensive beauties would work on the Xbox One. We were told that they were working out a solution, but Microsoft had been saying otherwise.

Now Microsoft says that they are working on a solution, and hopefully they’ll have some sort of fix ready by launch for those that have already invested heavily in pricey ear-ware. We assumed that companies like Turtle Beach and Tritton would be able to follow suit, since Astro was cooking up a solution. However, it might not be as simple as that.

According to a recent statement from Microsoft: “The Wireless Controller has been redesigned to allow for higher data transfer speed between the controller and the console,” a Microsoft representative told us. “This also required creating a new expansion port design for headsets and future controller add-on devices which is different from a standard audio plug input. Xbox plans to develop solutions in the near future to allow consumers to connect many brands of wired gaming headsets to the Wireless Controller for gaming and chat audio.”

Let’s just hope they get a fix for users who aren’t prepared to go out and plunk down the price of another console just to play their games in peace, without the neighbors thinking WWIII is going on next-door. Microsoft recently announced that the Xbox One would not come with a headset at all, and that the company expects users to either buy a new microphone, use the built-in Kinect, or buy an adapter of some sort.


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