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Rogue Warrior Review

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Rogue Warrior Bethesda

Rogue Warrior is a character-driven, first-person-shooter, featuring Richard “Demo Dick” Marcinko’s explosive personality in an action-packed single player campaign, and intense multiplayer combat. Playing as Richard “Demo Dick” Marcinko, you go behind the iron curtain to disrupt a suspected North Korean ballistic missile program. Soon into the mission, you uncover a conspiracy that could turn the tides of the Cold War in the communists’ favor. You must then take the mission into your own hands as you enter into the bowels of the USSR to destroy a technology that could change the balance of geopolitical power, leaving a trail of destruction in your wake!

Rogue Warrior doesn’t detail much of a story in the ultra-short campaign mode.  As You are gearing up for a mission in North Korea,your seal team is killed in action, and you are trapped solo behind enemy lines.  Your character finds his way into Russia, discovers enemy technology and destroys it…The End. Seriously..

There are plenty of FPS games that can survive on their multi-player merits and throw single player and story modes out the window in the process and still be a very enjoyable and fun game.  Rogue Warrior is not one of them.  I repeat so there is no confusion here.  Rogue Warrior gameplay and controls are broken, shoddy, and sub standard to nearly every game ever produced for the Xbox 360, second only to Darkest of Days.

Graphically RW is not terrible, it is pretty standard, or at least standard for this generation.  I did see some promising uses of light, shadowing, and smoke elements in the game.  Some of the environments were not bad, but that is as far as I am willing to go with that statement because for every one nice shadowing effect there was a hundred bad character model, misplaced cut-scene, and bad physics effect.

Rogue Warrior was a waste of time.  Don’t let the big name publisher fool you, Bethesda is probably for the worse for publishing this title.  There is so little done right if anything that it is hard to warrant even the 2 hours it will take you finish the single player campaign, and with controls as flawed and useless as those found in Rogue Warrior I would not recommend even turning on the multi-player component, unless for a good laugh of course.   The game lacks in nearly every department and unless you have Dick Marcinko bed sheets, t-shirts, and have a tattoo that reads I <3 Dick Marcinko on your ass, your gamer brain is not going to be stimulated by anything that Rogue Warrior has to offer.  It is a pass on a rental, but if you really wanted to give a memorably bad Christmas gift Rogue Warrior may be the answer to what you should get your mortal enemy this year.