Earlier this year some people were able to take part in a multiplayer beta for Halo Wars 2, and now 343 Industries has come out to thank everyone for participating and also reveal what they’ll be changing thanks to the feedback. While the beta was reported to be a positive experience for most who checked it out, there are nevertheless multiple things that the developers will be tweaking for the game’s launch next year.
Here’s a snippet from the new post regarding the criticisms and what they will ultimately be tweaking:
“Probably the biggest criticism we heard about the beta was issues with connectivity, de-synchs, etc. I’m happy to say that, thanks to you, we’ve already addressed these issues in the final game.
There are a significant number of individual changes and adjustments being made, including unit tuning, game mode pacing, UI improvements, stability, and flow improvements based on the data we received from the beta. At a high level, there are five main areas of focus that we’ll be adjusting, in addition to the general improvements listed above:
- Controls
- Leader Abilities
- Bases
- Resources and Energy
- Population”
They go into a lot more detail describing exactly what they plan to adjust for each category in the article, which you can check out for yourself by clicking right here. They also note that these fixes are just the beginning in ensuring that they deliver the best possible experience when the game eventually launches. The game has a TBA 2017 release date for both Xbox One and Windows 10, though a beta will be coming to both platforms early next year.
Published: Aug 11, 2016 12:59 pm