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Homefront Revolution Performance Patch

Homefront: The Revolution Performance Patch Now Live; Patch Notes Revealed

This article is over 8 years old and may contain outdated information

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Homefront: The Revolution didn’t launch in the most stable of states earlier this year, but developer Dambuster Studios has been doing everything they can to right the ship. Their next attempt to smooth things out is with the new “performance patch,” which aims to sort out a variety of issues including improving the frame rate and removing save stalls.

According to the developer, the frame rate has been boosted another 15% on top of the 25% improvement achieved in a previous patch. The save stalls that used to last 5 to 10 seconds have also now become “unnoticeable as you play through the game.”

You can check out more information on the performance patch by clicking right here, though you can check out the complete patch notes below:

Homefront: The Revolution Performance Patch Notes:

  • 2 New Resistance Mode Map ‘Boom Patrol’ & ‘Indy Forever’
  • Save Stall Reduction
  • Smoother framerate and improved performance throughout the game via
    • Spawning Optimisations
    • Checkpoint Save Optimisations
    • Lighting and Particle Optimisations
  • Bug fixes and stability improvements including
    • Fix for intermittent issue in which a box could get stuck preventing Medical Supplies Strikpoint completing correctly
    • Fix for enemies not spawning correctly on occasion preventing Old Town Apartment Strikepoint completing correctly
    • Fix for padlocks not being able to be destroyed in certain situations preventing Car Park Chop Shop Strikepoint to be completed
    • Fix for black screen sometimes occurring following Aftermath mission and cinematic cutscene’s
    • Fixed an issue with some players losing equipment when continuing save game from a previous patch
    • Fixed a further issue some players experience with the SAM launcher becoming blocked in End Game
  • New Resistance Mode Features
    • Added ‘Guerrilla Score’ system to indicate a player’s overall experience in the game. Players can earn Guerrilla score by ranking up characters, completing missions on increasing difficulties, earning new citations and increasing a characters ‘Renown’.
    • Added ‘Renown’ system to reward continued play with a character at the rank cap. All XP gained at max rank contributes towards a character’s renown, increase their Renown to earn more Guerrilla Score and Armory crates.
  • Added the ability to set Resistance Mode character name with more than basic English characters
  • Updated Resistance Mode End of Mission display to better present end of match rewards
  • Resistance Mode bug fixes and stability improvements
  • Inside Job achievement tweak to reduce the number of reinforcements called after securing a stronghold

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