Call of Duty: Ghosts Nemesis DLC teased for August 5th

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Infinity Ward has begun the tease for the fourth and final DLC for Call of Duty: Ghosts.  The “Nemesis” DLC pack is being teased for August 5th via a video posted to the developer’s YouTube channel.

Whether that means Xbox Live Call of Duty players will get the pack on that date, or whether more information is coming on August 5th — something Call of Duty: Ghosts related is getting ready to go down early next month.

Infinity Ward has yet to reveal any details about the forthcoming final installment of Call of Duty: Ghosts DLC, and whether it will follow a traditional structure to the three packs before it.  If it does, Nemesis will include a number of special Field Order awards, a finale to the Extinction cooperative mode, and possibly a map that is a remake or “re-imagining” of a previous Call of Duty multiplayer map.

Update: Following the tease, Activision has unveiled the Nemesis DLC at it will indeed arrive on Xbox on August 5th. Details of the Call of Duty: Ghosts Nemesis DLC below, video preview added above.

Nemesis Multiplayer Maps

  • Goldrush is set in an abandoned gold mine in the Southwest United States, where an intricate network of cavernous tunnels and perilous shafts create the ideal setting for medium to long range combat; while two mine carts race along the abandoned tracks offering players a fast way to traverse the map. Players who complete the unique field order on Goldrush will unleash a howling pack of wolves that will descend upon their enemies.
  • Subzero drops players into a frigid Canadian submarine base that has been hastily evacuated, with control room, submarine pen and research facilities all left eerily empty. Built around the traditional three-lane design, this medium-sized map harbors a mysterious terror that will decimate your enemies upon completion of the map’s unique field order.
  • In Dynasty, players are transported to a lakeside Chinese village surrounded by picturesque mountains, vivid gardens, and spectacular architecture – a serene environment that is anything but Zen-like. Multiple pathways crisscross the village in this medium map with a variety of elevation and numerous back alleys that create flanking routes. The unique field order on “Dynasty” allows players to call in an air strike of vertical takeoff fighter jets, while one lingers behind to give you unmatched air superiority.
  •  Showtime, a sadistic reimagining of the smallest map in Call of Duty® history, the fan favorite map from Call of Duty® 4: Modern Warfare® “Shipment.” In the futuristic arena of “Showtime,” blind corners and narrow pathways provide momentary reprieve from the outright mayhem within the central square comprised of several shipping containers. Tight confines call for shotguns and SMGs. Survive long enough to be rewarded with one of three killstreaks: lethal automated gun turrets at key locations on the map, an air drop with multiple care packages or a deadly gas attack that forces the action back into the center of the arena.

Nemesis Extinction

  • Episode 4: Exodus. Following the CIF Unit’s harrowing escape from the alien underworld and the successful recovery of Dr. Cross and the cortex, the team has flown in to fight off the Cryptid army’s siege of the last bastion of human resistance. Your mission is to get key personnel to safety by restoring power to the shuttle and launching the shuttle to a low earth orbit space station. “Episode 4: Exodus” gives players unprecedented control of their escape route – choose your path, gather new intel, craft new weapons – and introduces the deadliest of enemies with a range of lethal powers, including mind control and psionic attacks – the Ancestors. As the battle for our survival draws to a close, the fate of mankind is in your hands.

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