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Inside Kingdoms of Amalur: Reckoning art design

Big Huge Games discusses the art style of Kingdoms of Amalur: Reckoning.

Inside Kingdoms of Amalur: Reckoning art designTim Coman and Sean Murray of Big Huge Games discuss the signature art style of Kingdoms of Amalur: Reckoning.

Kingdoms of Amalur: Reckoning is a single player Action Role-playing Game (RPG) set in the brand-new game fantasy universe of Amalur. The game features an expansive Open World game environment, the unique "Destinies" system that limits character development only by the combination of equipped spells and items carried, intuitive yet challenging combat, a robust crafting system and a range of special attacks. Additional features include: the written and design talents of R.A. Salvatore, Todd McFarlane and Ken Rolston; dramatic special and metered attacks; as well as multiple in-game races.

The Kingdoms of Amalur demo is available now on Xbox Live, PS3, and Steam.

By on January 23, 2012
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1 COMMENTS
  • avatar
    Dovahkiin
    REPLY

    Is it just me or does this really look like Fable meets Oblivion.
    I just can’t help thinking that.

    Agree or Disagree: Thumb up 0 Thumb down 0




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