New info on the The Elder Scrolls V Skyrim story & graphics have recently hit the nets. Â In this recent interview Elder Scrolls V Skyrim fans are treated to never before seen info from Bethesda. Â The magazine featured producer Todd Howard and he touched on many subjects in the realm of Skyrim here are a few excerpts of the interview.
As far as graphics are concerned Howard told the magazine that Bethesda had a specific goal in mind for updating Skyrim. Â “We primarily look at how we can improve facial expressions and animations, graphics-wise, the producer said. Â He continued, “We are working at pop-up issues, and we want to make sure that the graphics of the PC, Xbox 360, and PS3 are alike. Â All three will look just as good, aside from the higher resolution and the anti-aliasing of the PC of course.” Â It was also noted that the inventory menu has gotten a bit more polish, flash based previews which allow you to rotate and examine all items in the game from weapons and armor to accessories and ingredients. Â This feature will also aid in puzzle solving portions of the game.
The world of Skyrim, is said to be approximately the size of Oblivion. Â The world is equipped with fast travel locations much like its predecessor allowing you to fast travel to locations you have previously visited. Â The game contains five major cities and 130 dungeons with each one featuring a greater variety of traps and puzzles. Â Skyrim will not feature a level cap. Â From the first time you visit a dungeon in Skyrim that specific dungeon will lock to the skill level you entered at. Â Which will give you access to go back for level grinding and loot gathering. Â The main story in Skyrim provides around 20 hours of gameplay, and side quests are said to provide “hundreds” of hours to the experience. Â Dragons are NOT rare in the world of Skyrim. Â Each dragon you encounter will make your character more powerful adding a piece of it’s soul to your character and unlocking dragon born abilities.
Source: NeoGaf