Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Upcoming Dark Souls II: Scholar Of The First Sin Update To Fix Weapon Durability Bug

This article is over 10 years old and may contain outdated information

Recommended Videos

Dark Souls II fans rejoice! An upcoming patch will fix the weapon durability bug among other aspects in all next-gen versions of Dark Souls II: Scholar Of The First Sin.

Bandai Namco Entertainment has announced an update to Dark Souls II: Scholar Of The First Sin that will be pushed out in ‘the coming weeks’ across Xbox One, PlayStation 4 and PC Steam for Direct X 11, Direct X 10 and Direct X 9 users. The update will fix a wide range of issues plaguing it since release, including the much talked about durability bug that left weapons obsolete after a few hits. Check out the full list of fixes coming.

On Xbox One, PlayStation 4, Steam (DirectX 9), Steam (DirectX 11):

  • Fixed issue whereby weapon durability was decreased drastically when used on enemy corpses, friendly characters, etc. (Especially apparent for users running the game at 60 fps as the durability decrease rate was linked to the frame rate).
  • Fixed issue whereby actions requiring both button and stick controller input (Jump Attack, Guard Break).

On Xbox One, PlayStation 4, Steam (DirectX 11):

  • Fixed issue whereby summoning sign was displayed in Drangleic Castle and Throne of Want even though the player had defeated all bosses in the area.
  • Fixed issue whereby the moment of death reply for some blood stains weren’t being displayed online.
  • Fixed issue whereby client side may hang during the event movie for Laddersmith Gilligan in Earthen Peak.
  • Fixed issue whereby the Host may not be able to load their save data after stopping the game while waiting for matching to complete in online mode.

On Xbox One:

  • Fixed issue whereby game may quit suddenly if player pauses the system during online multiplayer.
  • Fixed issue whereby game may leave online multiplayer if the user pauses the system during online play then starts the game again.
  • Fixes issue whereby the game may hang if the user goes back and forth between different maps over and over again.
  • Fixed issue whereby the host may not return to normal offline play as intended when their network connection is cut off during online multiplayer.

On Steam (DirectX 9):

  • Fixed issue whereby, when playing online, it may appear that the player is sliding forward because the walking motion animation is not being displayed properly.

No word on an exact timing for when the update will hit Dark Souls II, but expect word to come out within the next few weeks of a release.


Attack of the Fanboy is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
More Stories To Read