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Red Barrels release first full length trailer for Outlast

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A new studio called Red Barrels Games was recently founded in Montreal with a solitary goal in mind, “creating unforgettable single-player games”. The first of these games is going to be Outlast, which has recently seen its first trailer go live.

The independent studio that consists of industry veterans that have worked on titles like Prince of Persia, Assassin’s Creed, and Splinter Cell: Conviction are looking to scare with this first person survival horror experience.

“There are already a lot of great games out there about terrifying monsters that eat brains; we want Outlast’s to be scary because you’ll know the enemies you face still have them,” said Philippe Morin, co-founder of Red Barrels.

The developer recently issued a press release to announce the new game, which you can find below. Outlast will arrive on PC in 2013.

In the remote mountains of Colorado, horrors wait inside Mount Massive Asylum. A long-abandoned home for the mentally ill, recently re-opened by the “research and charity” branch of the transnational Murkoff Corporation, has been operating in strict secrecy… until now.

Acting on a tip from an inside source, independent journalist Miles Upshur breaks into the facility, and what he discovers walks a terrifying line being science and religion, nature and something else entirely. Once inside, his only hope of escape lies with the terrible truth at the heart of Mount Massive.

Founded in Montreal by industry veterans from some of the biggest game franchises in history, including Prince of Persia, Assassin’s Creed, Splinter Cell, and Uncharted, Red Barrels is an independent game studio focused on creating unforgettable single-player games. Outlast is their first title, a true survival-horror experience which aims to show that the most terrifying monsters of all come from the human mind. Outlast will be coming to PC digital download in 2013.

“There are already a lot of great games out there about terrifying monsters that eat brains; we want Outlast’s to be scary because you’ll know the enemies you face still have them,” said Philippe Morin, co-founder of Red Barrels.

“Our team has a lot of previous experience creating big, blockbuster games,” said co-founder David Chateauneuf. “We’re all really excited to see what kind of fear-based emotional rollercoaster we can build on our own!”

When asked for comment, a spokesperson for the Murkoff Corporation responded: “Murkoff does not comment on speculation and rumors, especially ones started by conspiracy theorists and urban myth chasers.”


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