Ever since the launch of the two brand new consoles last November, there have been constant discussions about one being better than the other for a number of reasons from both sides. However, one of the most controversial topics has been the fact that a lot of Xbox One games have not been able to handle running all games at 1080p natively, while a good majority of those on PlayStation 4 have been.
While games like Wolfenstein: The New Order ran the same on both, others like Call of Duty: Ghosts and Metal Gear Solid V: Ground Zeroes only ran at 720p on the Xbox One. Luckily, it has now been revealed that one of the bigger releases of this year will be 1080p on both Xbox One and PlayStation 4.
In an interview with OXM, Creative Assembly Lead Game Designer Gary Napper some details were given about the upcoming Alien: Isolation, including the resolution for the game on both systems.
- “When I think about working on the game, it’s almost platform agnostic because I only think about the differences between platforms and the different mechanics we can use, like the light on the PS4 pad and the stuff with Kinect 2.0. So I think with framerate it’s pretty comparable. There’s no noticeable drop or change in graphics between them. Obviously there are a lot more options to tweak and scale up on the PC.”
This is great news for Xbox One owners and hopefully this will be more of the case in the future with multiplatform releases on the console.