Fallout 4 has no level cap and the game won’t end when the main story is complete according to a tweet by Bethesda Game Studios, the developer and publisher of the game. Apparently this is in response to many fans who have been asking the developer about these specific features.
“To fans who’ve asked: Fallout 4 doesn’t end when the main story is and over and there is no level cap. You can keep playing and leveling,” read the tweet.
Those questions likely came because the last game in the series that was developed directly by Bethesda, Fallout 3, did have an issue with its ending. Until a later DLC expansion changed it, Fallout 3 ended, quite abruptly, when the player completed the main storyline.
For most games this would be fine, but with an open world style RPG like Fallout 3 and 4 it can be an issue. Fans like to explore the world, completing side quests and finding new places to adventure through. But if the game ends with the main story then they have to plan around this fact.
They can hold off on finishing the story, saving that final mission for when they feel they are done with the game. Alternatively, they can set up a multiple save system, where they complete the game, then head back and do all their extra exploration on a save from before they did so. None of these are ideal though.
The other news, that of having no level cap, is also fascinating. It means players will always be improving their character, giving them seemingly endless reasons to continue playing the game. How this will impact the balance of the enemies is a big question left unanswered, but once you’ve gotten to that high of a level, maybe you don’t actually want to deal with tough to defeat enemies.
Fallout 4 launches on November 10th for PS4, Xbox One, and PC.