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Famitsu Survey Reveals 66% Of Game Devs Don’t Think VR Will Become Mainstream

by Mike Guarino

Oculus-Rift-Price

The latest issue of Famitsu has been released and reveals a couple of very interesting surveys pertaining to virtual reality. One of the surveys was taken by 25 game developers, while the other one was taken by readers of the  magazine.

First up are the developers questions and the results that followed them:

Are you interested in VR?

  • Yes – 94%
  • No – 6%

Are you developing or researching on VR?

  • I am – 67%
  • I am not – 22%
  • No comment – 6%

Will you release VR software in the future?

  • I’m considering it – 61%
  • No – 22%
  • Yes – 11%
  • No comment – 6%

What do you think of the price of Oculus Rift?

  • It’s high – 88%
  • No comment – 12%

What are your hopes for the price of PlayStation VR?

  • 50,000 – 59,999 yen ($441 – $529) – 11%
  • 40,000 – 49,999 yen ($353 – $441) – 6%
  • 30,000 – 39,999 yen ( $264- $353) – 27%
  • 20,000 – 29,999 yen ($176 – $264) – 22%
  • 10,000 – 19,999 yen ($88 – $176)- 17%
  • No comment – 17%

Do you think VR will become mainstream in the gaming industry?

  • Yes – 33%
  • No – 66%

What do you think will be most important in the popularization of VR?

  • Compatible content – 37%
  • Price – 26%
  • Gameplay environment – 18%
  • Marketing – 7%
  • Other – 7%
  • Form factor – 7%

Next up is the survey that the readers of the magazine took, which contained tweaked questions compared to the ones the developers were asked:

Have you experienced VR?

  • Yes – 20%
  • No – 80%

Do you plan to buy Oculus Rift?

  • Yes – 8%
  • No – 65%
  • I’m considering it – 27%

What’s your impression of the 83,800 yen ($736) price of Oculus Rift?

  • It’s high – 86%
  • It’s good value for the money – 13%
  • It’s cheap – 1%

What kind of game do you want to play in VR?

  1. Adventure
  2. FPS/TPS
  3. RPG
  4. Action
  5. Racing
  6. Simulation
  7. Shooting
  8. Sports
  9. Other
  10. Fighting

What are your hopes for the price of PlayStation VR?

  • 10,000 – 19,999 yen ($88 – $176) – 13%
  • 20,000 – 29,999 yen ($176 – $264) – 24%
  • 30,000 – 39,999 yen ( $264- $353) – 25%
  • 40,000 – 49,999 yen ($353 – $441) – 23%
  • 50,000 – 59,999 yen ($441 – $529) – 10%
  • 60,000 – 69,999 yen ($529 – $618) – 3%
  • 70,000 – 79,999 yen ($618 – $706) – 1%
  • More than 100,000 yen ($883) – 1%

Do you think VR will become mainstream in the gaming industry?

  • Yes – 33%
  • No – 67%

What do you think will be most important in the popularization of VR?

  • Compatible content – 33%
  • Price – 29%
  • Marketing – 14%
  • Gameplay environment – 11%
  • Form factor – 7%
  • Other – 6%

It’s very interesting to see that both two-thirds of both the surveyed developers and fans think that VR will not become mainstream. It remains to be seen just how VR will catch on when it finally launches to the public later this year, though it definitely seems like both developers and fans are mostly hesitant when it comes to diving into VR. However, if awesome games are released right off the bat that have everyone buzzing about them then I’m sure people will change their tunes pretty quickly.

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