Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Grand Theft Auto V Has Sold 130 Million Units; Take-Two Has Stellar Year

Grand Theft Auto V Has Sold 130 Million Units, Take-Two Has Banner Year

This article is over 4 years old and may contain outdated information

Recommended Videos

If the Epic Games Store exploding last week was any indication, people really love them some Grand Theft Auto V. How much exactly? Try to the tune of 130,000,000 copies sold (not including the free copies redeemed from Epic).

In their recent financial report posted today, Take-Two Interactive shared they didn’t just perform well financially this last fiscal year, they killed it. Their revenue from their fourth quarter alone increased 41%, from an already eye-watering $539 million last year to a gobsmacking $760.5 million. Naturally, this wasn’t by virtue of new releases alone: add-ons, DLC, and micro-transactions pulled the lion’s share of the weight.

The full report breaks everything down to the most granular level, but needless to say Grand Theft Auto V continues to sell extremely well even seven years after launch. Part of that has to do with Grand Theft Auto Online, though I do wonder how many of us out there bought the game twice once it made the jump to next-gen and PC. Regardless, the game continues to print money for Take-Two, and the rest of their portfolio certainly adds to their stockpile.

Then again, Take-Two’s monetization is some of the most aggressive and annoying you’ll find in the industry (just take a peak at NBA 2K’s virtual currency; I’ll be waiting), so it’s little surprise their “live-service” investments have created a veritable mountain of cash. With profits like these don’t expect them to alter course any time soon. Nor do they need to rush out a Grand Theft Auto VI for that matter. That isn’t to say Rockstar isn’t working on it, but with sales like these, why hurry? So long as they keep to their anti-crunch promises I don’t mind the wait if it lands as well as both GTA V and Red Dead Redemption 2.


Attack of the Fanboy is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Brandon Adams
Brandon Adams
Vegas native and part-time reservist who travels more than he probably should.