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Mirror’s Edge Sequel To Work With Frostbite 2 Engine

This article is over 13 years old and may contain outdated information

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The first Mirror’s Edge, if nothing else, provided us with a wholeheartedly unique experience that forced us to progress through parkour-inspired momentum rather than run-and-gun gameplay which the developers could have easily turned the game into. In a Game Trailers E3 interview with president of EA Games Frank Gibeau, it was hinted that the developer is looking into creating a sequel to the game and that it will likely be powered by Battlefield 3’s Frostbite 2 engine.

“We haven’t killed Mirror’s Edge. We’re actively looking at how to bring it back in the right way. We love that franchise. The DICE guys really created something I think special the first time around. You’ve got to have a big idea to be able to do the next one and that’s what we’re working on.”

When asked whether Mirror’s Edge 2 could in fact use the Frostbite 2 engine, Gibeau added “you’ll see that combination, I’m sure.”

The original Mirror’s Edge (powered by a not-so light Unreal Engine 3) had a lot going for it, stunning metropolis cityscapes included. Falling from skyscraper rooftops had their appeal in the first game, but if EA plans on re-creating them with the power behind Frostbite 2, well then that just might be reason enough alone to go out and purchase.

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