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Quantum Break lack of exploration lost opportunity

Quantum Break Dev Responds To Fan Backlash Over 720p Resolution

This article is over 8 years old and may contain outdated information

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When it was revealed recently that Remedy Entertainment’s upcoming Xbox One and PC game Quantum Break was only going to run in 720p, there were more than a few fans that came out to voice their displeasure. However, Remedy has now come out in an attempt to clear the air on the issue.

In a statement to the Inquisitr, Remedy said that “Quantum Break’s 1080p output is a temporal reconstruction from four previous 720p 4xMSAA frames. This approach gets us high pixel quality in combination with complex shading and effects, allowing us to achieve a cinematic look. However, varying sample counts between passes and temporal upscaling makes talking about resolution, as it is traditionally understood, complicated in the case of Quantum Break.”

They go on to say that “Since the start of “Quantum Break’s” development, the most important thing for Remedy and Microsoft has been delivering a compelling gaming experience with superior artistic quality. This is what Remedy is renowned for. We’re confident that we have achieved this, and can’t wait to hear what fans think on April 5 when they play the game.”

Quantum Break is set to launch for Xbox One and PC on April 5th, with digital purchases coming with a backward compatible copy of Alan Wake and pre-orders also coming with Alan Wake’s American Nightmare.


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