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Spyro reignited Trilogy

Spyro Reignited Trilogy Gamescom Demo Reveals Shared Moves

This article is over 6 years old and may contain outdated information
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The Spyro Reignited Trilogy has been delayed to November, but Gamescom attendees were still able to get some hands-on time with the game this week. Unlike the single-game demo shown at E3 2018, fans were able to try out snippets from all three games in this one. The featured levels included “Stone Hill” from Spyro the Dragon, “Idol Springs” from Spyro 2: Ripto’s Rage!, and “Sunny Villa” from Spyro: Year of the Dragon. This was the first time anyone has gotten to see anything from the remade Spyro: Year of the Dragon, but there are a couple of other cool tidbits here for the eagle-eyed Spyro enthusiast to find.

As in all the other footage released so far, the re-imagined worlds and gameplay of Spyro Reignited Trilogy look absolutely beautiful. Spyro has plenty of pep in his step, and his enemies are just as lively. Everything long-time fans remember from the original games is here: skateboard parks, weenie-roasting idols, and do-nothing dragons included. However, it looks like Spyro Reignited Trilogy isn’t quite a true one-to-one remake. Just like Vicarious Visions did with The Crash Bandicoot N’ Sane Trilogy, Toys for Bob appears to have made a few adjustments to Spyro’s universal move set.

During the “Stone Hill” portion of the video, Sparx can at one point be seen pointing away from Spyro and glowing. This move is called “gem finder” and it was originally introduced in Spyro: Year of the Dragon. It’s presence in Spyro the Dragon suggests that the developers have integrated non-gamebreaking moves across all three original Spyro games. It’s also been said that the barrel roll move from Spyro the Dragon will be present in all three games as well.

As for adding hover to the first game, it’s a toss up. On the one hand, the Spyro sequels both allow players to briefly hover with the press of a button. It would be confusing to new players if that same button still made them drop like a rock in the first game. On the other hand, it can be argued that the hover ability would break Spyro the Dragon’s platforming. Since it hasn’t been confirmed by any hands-on reports, it’s probably safe to say that hovering is not present in the original game.

Spyro Reignited Trilogy has been delayed, but only briefly. It will release for PlayStation 4 and Xbox One on November 13.


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