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Super Smash Bros. Travels Through Time With All-Star Mode

by Dean James

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We are just over a month away from the release of Super Smash Bros. in the US on the Nintendo 3DS, so the hype meter is hitting critical levels, especially with the Japanese release coming in only a couple weeks, which will blow all of the secrets out of the water. As a result, the vast majority of Masahiro Sakurai’s recent updates on Miiverse have been from the Nintendo 3DS version and today’s is no different.

  • Pic of the day. This time, you can challenge every fighter in All-Star Mode from the moment you turn on the game!! This is a survival battle with limited recovery items and no option to continue. However, this mode will be incomplete until you’ve unlocked every fighter… Until then, you can only play against characters that are already available. This is a picture of the bottom-screen menu, with a padlock indicating that the mode is still incomplete.

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  • In these battles, multiple opponents appear in one stage, and you clear the battle by defeating a number of them. The rest area that appears between battles displays the next opponents and the year the characters made their first appearances, and it also holds recovery items and an occasional reward. The characters you fight against appear pretty much in chronological order. Behold, the history of Nintendo games!!

All-Star Battle is a classic mode in the series and looks to be even better this time around with the ability to battle through the Nintendo timeline basically, plus the few third-party characters of course. Look for Super Smash Bros. to hit the US on October 3 for the Nintendo 3DS, with a holiday release set for the Wii U version.

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