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Splinter Cell: Blacklist – Spies vs. Mercs Revealed

This article is over 11 years old and may contain outdated information
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The classic multiplayer Spies vs Mercs multiplayer gameplay that made Splinter Cell so popular in years past will return in Splinter Cell: Blacklist. While Ubisoft has been hush-hush about the return of this new/classic mode, today’s reveal should put concerns to rest.

The video above shows off some classic elements from the online mode. The premise in previous Splinter Cell games has been simple, spies attempt to infiltrate an area and complete objectives, while mercenaries try to stop them. Each class has very distinct advantages on a given map. Spies can utilize shadows to stay hidden, use gadgets like cameras, smokescreen, shock charges and team work to outwit the mercenaries protecting objectives.

On the other hand, Mercenaries use brute force: guns, flashlights, and other technology to try and stop the spies in their tracks. This classic game mode has traditionally had very intricate map layouts with plenty of ground to cover for the mercenaries, as well as hidden passages and alternate routes to each objective for spies.

Splinter Cell: Blacklist is scheduled to launch in August for the Xbox 360, PlayStation 3, PC and Wii U


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