Ubisoft announced the delay of Splinter Cell: Blacklist yesterday, and today has issued a clarifying statement on why the game is being delayed alongside another new bit of video content for the game. Â Alex Parizeau, a senior producer on the Splinter Cell team explains that the delay is for polishing purposes.
“We’ve said it before, but this truly is the biggest game in the series – it has a huge scope. Â We’ve created a massive amount of content across all game modes, from single player, to co-op and multiplayer, and we feel strongly that the game will benefit from taking the time we need to polish. Â We all saw how that decision helped another great Ubisoft franchise in the past year with Far Cry and we have the same high expectations for our title. Â Splinter Cell: Blacklist will have full support for a wide variety of play styles from Ghost, to Panther, to Assault, combined with a completely universal economy system are intricate and require a high level of tweaking and balance. Â We’ve put a great deal of effort into creating this game, and we do it all for you, our fans.”
Far Cry 3 was one of the more surprising games of 2012. Â Everything about it indicated it would be more of the same ‘ol Far Cry. Â Hopefully, Ubisoft does replicate the success of Far Cry 3 with Splinter Cell: Blacklist. Â Lord knows there were a lot of disappointed fans when the last one shipped without the traditional Splinter Cell multiplayer experience.
Splinter Cell: Blacklist has been announced to arrive on August 20th.
Published: Jan 17, 2013 12:47 pm