Publisher Third Editions has released today a new book which explores all the details of the creation of the Bioshock franchise. Titled ‘Bioshock: From Rapture to Columbia,’ the book is presented in two editions, standard and collector’s, and it follows the same path as other titles from the publisher which explore iconic videogame franchises such as Metal Gear Solid or The Legend of Zelda. However that doesn’t mean that the approach to this book hasn’t been detailed and thorough, and just the fact that Bioware co-founder Greg Zeschuk has written the preface should give you an idea of just how much effort has been put to reach the top creative minds of the industry to provide their views on the series.
As the best science fiction tales, the Bioshock series present deep philosophical themes throughout its three entries that reflect the fears an aspirations of the society, making them not only videogames with entertaining gameplay and brilliant level design, but also a thought-provoking plot that marks the players who get involved in its world and the stories of the protagonists.
This is the official description of the book: “In just three episodes, the BioShock series managed to score some big points amongst players’ hearts. Spiritual successor of System Shock 2, the first BioShock was an Irrational Games’ work, directed by Ken Levine. Set in the 50’s ambiance, with Art Déco levels, progression in BioShock is possible through open and smart game mechanics, inciting the player to be creative and to use its environment. The saga is also filled with many profound and philosophical themes, while involving the player in every of its aspects.
The book is an in-depth investigation into the entire triptych, DLCs included, and offers a clear vision of the games’ development process, game design, stories, themes, influences and music.”