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Battalion 1944 Stretch Goals Revealed, Single-Player’s The Highest One

by Mike Guarino

Battalion-1944-Final-Sprint

The Kickstarter campaign for World War II shooter Battalion 1944 was incredibly successful, blasting past its initial funding goal and being left with lots more money to play with. While there is still a week left in the campaign, the developers have finally added in some stretch goals to show what they’ll be doing with the extra money to make the game better.

Developer Bulkhead Interactive said the following: “When we hit our funding goal in just 3 days we could’ve released a list pre-made stretch goals, but instead we decided listen to the feedback from our community to see exactly what you wanted and then go a step further by making the content you wanted to see. We’ve been working day and night to be able to show you exactly what we want to add to the game.”

Lots of stretch goals have been added, and things like hiring a full time community manager and adding enhanced particle effects have already been reached. Other goals like adding in a Currahee Bootcamp map and a competitive D-Day map are also well within reach.

However, the biggest stretch goal they have added is to include a single-player campaign that comes with a whopping stretch goal of $1,322,742. Considering the fact that the campaign sits at around $375,000 right now and there’s only 6 days left, it doesn’t seem likely that it will reach that one. Although, lower goals like adding in an offline multiplayer mode against AI bots and adding in the pacific theatre are entirely possible.

Battalion 1944 does not currently have a firm release date, though the campaign suggests that it is aiming for a May 2017 release. Check out the Final Sprint trailer for the game below.

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