Id Software have finally announced a solid release date for the Nintendo Switch port of Doom 2016, and it’s coming sooner than you’d think.
Launching on November 10th, 2017, Doom 2016 is one of the few modern AAA third party titles, apart from Skyrim and sports games, appearing on the handheld/console hybrid this year.
The Switch port will feature all content from the PC, Xbox One and PS4 versions of the bloody brilliant FPS, with the exception of the game’s stellar map creator SnapMap, at 720p 30fps in both portable and docked mode. Every piece of DLC, including Arcade Mode, multiplayer maps, skins, weapons, playable demons and more, will be available too, although the online PvP portion of the game will be a separate download in the system’s eShop.
Doom on Switch will not include the game’s level creator SnapMap
Doom isn’t the only Bethesda published FPS coming to the Switch sometime soon either. While not launching on the same day as its competitors, the Nazi murder-machine Wolfenstein 2: The New Colossus will be making its way onto Nintendo Switch sometime in 2018. Switch fans may see this as a ray of hope that the system will be able to keep up with its more powerful console rivals, but do be aware that both these games are running the highly adaptable Id Tech 6 engine. Id Tech is one of the more malleable and optimized engines in the market today, a fact which is no doubt proven by the version of Doom running on Switch, and it holds no indicator what other companies can do with their products in a port.
When Doom 2016 launched in May last year, our reviewer William Schwartz said, “DOOM is 2/3 really good and 1/3 really mediocre.” Read our full review here.