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PlayStation Allstars Battle Royale developer clears the air on Smash Bros. comparisons

| July 9, 2012

PlayStation Allstars Battle Royale developer clears the air on Smash Bros. comparisons News PlayStation  PS VITA PlayStation All-Stars playstation

The idea might not be 100% original, and those that have played Sony’s PlayStation All-Stars Battle Royale have noticed some striking similarities to Nintendo’s Smash Bros. franchise. As we bear down on the October release for PlayStation All-Stars, more and more details are being revealed about the game. This weekend at EVO, SuperBot Entertainment revealed not only an official release date for the game, but two new characters as well.

Hosting a panel during the Evo 2012, the developers of the game were posed with an interesting question. One which asked them why they chose to “ripoff” the classic Nintendo franchise. Omar Kendall, the Director for PlayStation All-Stars responded as such:

“PlayStation All Stars is it’s own game. I think that’s really the only way I can answer that. I understand that Smash players -some Smash players, not all Smash players do this- will sort of base how successful PlayStation All Stars as a game is on how accurately it recreates the Smash Brother’s experience. But that’s not really our goal.

Our goal is to create a unique combat experience for PlayStation All Stars that we fully admit borrows from many different kinds of games including Smash, but our goal is not solely replicate the Smash Brother’s experience.

I think based on ten minutes… maybe if you played it ten more minutes you’d have a different appreciation for the game. I just really would ask that players like you, approach it with an open mind.”

PlayStation All-Stars Battle Royale is heading to the PlayStation 3 and PS Vita later this year.

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  • Joe E Dangerously

    I really don’t understand why people get so precious about this. Yes, it’s a clone. And that’s okay. It’s okay to admit that. It was made to capitalize on Smash’s success, the concept is virtually identical and it was released at a time when the original was hugely popular. That’s exactly what a clone is, people. Or a ripoff, knockoff, copy, or whatever you want to call it. That is not a statement of quality and it is not an insult. Everyone steals ideas from everyone else. People even recycle their own ideas all the time. Acknowledging similarities is not a bad thing. Donkey Kong is one of the best games of all time. It’s about a large ape called “Kong” who abducts a human woman and climbs to the top of a building. Hmm… Where have I seen that before? Is it a ripoff of King Kong? Yeah, in a way. It was most certainly inspired by it. Does that make it less great? Clearly not. Sonic The Hedgehog was a mascot-based platformer released during Super Mario’s peak. It was clearly Sega’s answer to Nintendo’s flagship franchise. If Mario never existed and Sonic were exactly the same would that make Sonic better? Just because the idea wasn’t inspired by something else? No. That’s stupid.

    Let’s get over this whole thing. It’s fine to admit that a thing we like was made to capitalize on the popularity of another thing. It’s been happening since the dawn of civilization and it’s going to keep happening. No need to get butthurt over people pointing it out.