Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Rainbow Six Siege Solar Raid Solis Operator Explained: Abilities, Release Date, and Everything We Know

The time is nearly here for the fourth and final 2022 season of Rainbow Six Siege and this season aims to be the brightest for the game so far. Operator Solar Raid is bringing with it a new operator as well as some huge balance changes that are sure to shake up the current meta of Rainbow Six Siege. Let’s go over all of the changes as well as the new operator coming with Operation Solar Raid in Rainbow Six Siege.

Recommended Videos

Rainbow Six Siege New Operator Details

Solis is the name of the new operator that will be joining the defending side. They are bringing a P90 SMG or the ITA12L shotgun with them and they have some decent killing potential either on a roam or holding down the site. They can also choose to bring a bulletproof camera or impact grenades to suit whichever playstyle they are going for.

Being a two-armor operator will allow them to take a gunfight with ease as well as quickly move around the map to get where they need to be. This pairs well with their gadget which is the SPEC-IO Electro-Sensor. This gadget works similarly to IQ’s gadget with some slight changes. To begin with, the SPEC-IO has a charge so you can’t speed the whole round staring at the attacker’s electronics through walls. You can also only see up to 15 gadgets during a single use of the gadget.

The big difference is that you can ping up to five gadgets for your teammates to see. While telling someone what is going on can work most of the time, giving a direct ping of a gadget will assure that everyone is on the same page. The scanner can be disabled for a short amount of time by Thatcher’s gadget, which makes him an even stronger attacker than he already was.

Nighthaven Labs Has Arrived

Although this map was promised sometime during the Brutal Swarm operation, we are going to finally see it added to the game with the release of Operation Solar Raid. Nighthaven Labs will be quite the shake-up for the player base as it will take many players a decent amount of time to fully understand the layout of the map.

Once players have had enough time to figure out all the pathways the map has to offer, it will become quite obvious that Nighthaven Labs is a roamer-designed map. The map has three floors to play around and plenty of odd pathways to get behind any attacks when they are inside the building.

Balance Changes are Making Everyone Heavy This Season

The largest balance change is something many players are not going to notice until their first gunfight as all operators will now move at the same speed when aiming no matter their armor class. Currently, a one-armor operator will move faster while they are aimed than a three-armor operator will. However, in the new season, all operators will move at the same speed when aiming no matter the armor class or attachments.

While that is a large sweeping change that will impact all operators, there are still plenty of changes to individual operators to go over.

Alibi

  • MX4 Storm no longer has the 1.5x sight available to equip
  • Prisma devices will not show up as detected when thrown outside

Aruni

  • Changed to a three-armor operator

Dokkaebi

  • Changed to a one-armor operator

Echo

  • Changed to a two-armor operator

Ela

  • Changed to a two-armor operator

Melusi

  • Changed to a three-armor operator

Mute

  • Changed to a three-armor operator

Osa

  • Changed to a three-armor operator

Sens

  • Changed to a one-armor operator

Sledge

  • Changed to a three-armor operator

Thatcher

  • Changed to a three-armor operator

Thunderbird

  • Changed to a two-armor operator

Zero

  • Changed to a one-armor operator

Zofia

  • Changed to a three-armor operator

AK-12

  • Damage reduced from 45 to 40 per shot

C7E

  • Increased magazine capacity from 25 to 30 bullets

FMG-9

  • Increase horizontal and vertical recoil (PC only)

6P41

  • Increased vertical recoil and first bullet kick (Console only)

LMG-E

  • Increased vertical recoil and first bullet kick (Console only)

The final change that we will see coming with the new season is friendly fire being disabled during the prep phase. While this won’t have any impact on attackers, it will allow defenders to open up rotate holes without worrying about doing damage to their teammates.

This might help to prevent toxic teammates from killing each other as soon as everyone loads in, but the friendly fire will be re-enabled as soon as the action phase begins. So make sure to run as far as you can to prevent yourself from being tk’ed when prep time is over. All of these changes should be coming to the live server on December 6.

Tom Clancy’s Rainbow Six Siege is available now on PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One, and PC.


Attack of the Fanboy is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of J.T. Isenhour
J.T. Isenhour
There isn't a Shooter or MMO game that JT hasn't played and He doesn't plan on missing out now. The only issue is that he can't pick just one to stick with and end up getting behind in everything. But after being around the writing world for three years, He's learned a few tricks to balancing everything in every game.