Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Games of the Year 2015

This article is over 8 years old and may contain outdated information

Best of the Worst

Recommended Videos

Most Disappointing – Star Wars Battlefront

most-disappointing

Kyle – Oh man, was I excited for Star Wars Battlefront. I had played hundreds of hours of the old games and was really excited to see a new one arrive. I even played the game at conventions and during the beta, coming away impressed each time.

However, something lingered in the background, some feeling that this might be all that the game has to offer. When it finally hit that feeling was both confirmed, and shown to not truly encompass the problems with this game.

A paltry selection of maps and gamemodes combined with a complete lack of a single player campaign to create a $60 game that felt like a budget title. Seeing all of the advertisements for the Season Pass, with its promised infusion of content that probably should have been in the base game, really didn’t help things.

Eventually, after just a few hours with the game, many abandoned it entirely, only planning to check it out after EA and DICE have retooled a bit. What was once one of the most highly anticipated games of the year had become its most disappointing very quickly.

Honorable Mention – The Order: 1886

Worst Launch – Batman: Arkham Knight on PC

worst-game-launch-2015

Kyle – PC players expect just a few things out of console ports, that the game works, and that it runs at least on-par with its console versions. Batman: Arkham Knight did neither. The game had visual problems galore, with certain effects turned off or toned down, even to levels below those found on PS4. On top of this came stuttering and other sorts of glitches that truly damaged the overall experience.

Eventually things got so bad that WB and Rocksteady ended up having to pull it from all PC markets, a bold and almost unprecedented move that left many with a totally broken game. Fixes were eventually issued, but it was too little, and far too late as the hype had been replaced by bitter thoughts and feelings.

The game was fantastic, there is no doubt about that, but when it’s practically unplayable on what should be the defining platform for the game, the entire narrative switches. I’ve yet to even go back to what should have been one of my favorite games of the year, the feelings are just that ingrained.

Hit the next page for our Overall Game of the Year


Attack of the Fanboy is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy