Hopefully you’ve come down from the buzz of today’s WildStar beta key giveaway and are ready for some fresh news. Carbine Studios has revealed a new game mode known simply as “Adventures,” which are five-player simulations that take place in alternate versions of previously visited zones.
Instead of grinding through the normal questing routine, players will engage in a variety of mini-games, including Tower Defense and MOBA-style encounters. During the course of an Adventure, players will make choices that dynamically determine the outcome, as well as the types of titles, achievements and unique loot items they receive. Through this, Carbine hopes to provide players with a means of revisiting old areas in ways that don’t seem tedious or stale.
This system is similar in spirit to the Flashpoints of Star Wars: The Old Republic, but goes deeper than dialogue choices. In Adventures, players will have the ability to change the underlying structure of the content ahead instead of simply circumventing individual fights.
Considered by many to be the front-runner in the race for the post-World of Warcraft crown, WildStar is being developed for the PC by a group of former Blizzard employees. Formed in 2005, Carbine Studios is comprised of individuals who have worked on Diablo II, StarCraft, Everquest, Half Life 2 and even World of Warcraft itself.
WildStar is currently slated for a Spring 2014 release, but no specific launch date has been announced.