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Nintendo Switch firmware 4.0 adds video capture, save transfers and more

This article is over 6 years old and may contain outdated information

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The newest 4.0 firmware update for Nintendo Switch includes some pretty substantial additions to the console’s currently lacking–in comparison to its competitors–feature-set.

Games need to have the video capture option toggled by a developer

Video capture is probably the most notable inclusion in this update, although it only works with a total of four games so far. Breath of the Wild, Mario Kart 8 Deluxe, Arms and Splatoon 2 will all allow you to capture short 30-second clips by holding the capture button during gameplay. Every one of the enabled games has to be updated to their newest software versions before users will have the ability to record gameplay, hinting that games need to have the video capture option toggled by a developer.

Another much-requested feature for the console has finally been included in 4.0: save transfers. While it’s not as simple as uploading data to the cloud and re-downloading it on another console–because with Nintendo it’s never simple–players will be able to move user profiles and save files onto another Switch unit should they have it nearby.

This local file transfer can also be used to give your friends game updates. In the settings menu you can now find a “Match Version With Local Users” option, allowing friends without a solid internet connection to fully update their games.

The final major addition includes pre-loading. While this will be decided on a game-by-game basis, players will now be able to fully download a game before its release.

New profile icons and revamped Switch News app have also been included.

 


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