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Rise of the Tomb Raider Will Have A Huge Leap In Motion Capture Technology

by Damian Seeto

Rise-of-the-Tomb-Raider

If you thought the character models in 2013’s Tomb Raider looked good, they will look even better with next year’s Rise of the Tomb Raider video game.

The actress who plays Lara Croft in Rise of the Tomb Raider (Camilla Luddington) shared an interesting twitter picture of the type of technology that will be used to capture her likeness. Her face was covered in fluorescent paint. This will allow the animators of the game to have 7000 points of reference for them to use for the actual in-game character model. This new technique is being called “Mova”. It’s a step up from the previous mocap type of technology that only captures 90 points of reference.

Here’s what Camilla Luddington tweeted to her followers:

“Tomb raider fans – I’m about to tweet a pic with an explanation to show you just how awesomely detailed/realistic the next game will be…#tombraider fans. This is #mova. Florescent paint that is sprayed all over my face 2 give 7000 points of ref!!! It should be noted that normal mocap “dots” marked on a face are only 90 points ref… This means a MUCH more realistic capture”

This means the character model of Lara Croft will look and move more realistic than ever before. The character model will also resemble Camilla Luddington more than it did in the previous game. Hopefully man in-game character model of Lara Croft in Rise of the Tomb Raider is shared very soon.

luddington

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