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Rumor: Mass Effect Andromeda Developer Downsized Following Poor Reception

| May 10, 2017

Rumor: Mass Effect Andromeda Developer Downsized Following Poor Reception News  Mass Effect Andromeda Mass Effect Bioware

According to new rumors from Kotaku’s Jason Schreier, EA and Bioware have put the Mass Effect series “on ice” and scaled back Bioware Montreal, which was responsible for Andromeda. This would effectively cancel, or significantly delay the expected Mass Effect: Andromeda 2, as the new game was originally billed as a relaunch for the series, and the start of a new trilogy.

According to Schreier’s sources, Mass Effect: Andromeda’s divisive and often lukewarm reception may have resulted in EA backing off of their larger plans for the series. “BioWare has put Mass Effect on hiatus and turned Andromeda’s developer, BioWare Montreal, into a support studio,” said Schreier citing four different anonymous sources.

Schreier is quick to point out that this doesn’t kill the entire ME franchise. It is far too large to die off like that. Instead it means that the current plans are being rethought, and it is likely that Mass Effect: Andromeda won’t be representative of the future of the series.

The developers who worked on Mass Effect: Andromeda aren’t being fired, instead a large number of them have been shifted to EA Motive, which is also housed in Montreal. That studio is one of a few that are currently working on Star Wars Battlefront 2. According to the sources, those remaining at Bioware Montreal will shift their focus to supporting the new Bioware’s other projects including the new IP, which was recently delayed and is expected to be unveiled at E3 2017.

In response to Schreier’s questioning, EA replied “With our BioWare and Motive teams sharing studio space in Montreal, we have BioWare team members joining Motive projects that are underway. We’re also ramping up teams on other BioWare projects in development. There will be much more to come from BioWare in the years ahead.”

However, this isn’t the death of Mass Effect: Andromeda, as many developers are expected to continue supporting that game’s multiplayer via patches and DLC. How extensive that DLC will be is still in doubt. Will we get single player story content? Hopefully so, as there were some interesting story threads left hanging at the end of Andromeda. We’ll have to wait and see if these rumors turn out to be true, but Schreier’s track record is exceptionally solid on things like this.

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  • Astronomical

    I have to say that I was thoroughly disappoint in this game. Of course this franchise and team should be put on the backburner for a while, maybe they should go back to Full Sail and take a lesson in facial animations. The heart and soul of this series is dead, I could definitely see a scenario where this is the end of Mass Effect.

  • Michael Lindsay

    While I liked it the whole thing felt incomplete, the drive around in the Mako/Nomad looking for stuff hasn’t aged well-combine that with Inquisition style “look under every rock to find this” type quests and it’s a bit of a drag.

    I actually liked the story stuff, I liked the Meridian mission and the original planetfall one. I also liked the loyalty quests which reminded me in a good way of ME2. That said, the game would have been better even with the bugs if they had just skipped on the busywork. Forget about getting someone to do the equivalent of fed-exing all over amazing landscapes. The landscapes are great but that’s not how you utilize them. It’s unnecessary and does’t help the game. Regarding the bugs, just..fix them before you release the game willya?

    So yeah, a mixed bag that could have been fixed with less pointless fetch quests and more tightly paced story. Frankly if they just did without the busywork and fixed the bugs before the game was released ME fans would be looking forward to more story based DLC now!

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