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Xbox One Now Has Full Button Remapping Support for Elite and Standard Controllers

by Kyle Hanson

Xbox-One5

Have you ever been frustrated by the fact that you have to choose between a bunch of preset control options in your Xbox One games? Well now that frustration is a thing of the past with Microsoft releasing full button remapping as part of the New Xbox One Experience. The new OS hit a couple of days ago for all users, and its features are really starting to become available. Today Microsoft has given a full rundown of the button remapping feature, which is available for both the Xbox One Elite controller, and standard Xbox One controllers.

“As part of the New Xbox One Experience, we have added button remapping capability for standard Xbox One controllers through the Xbox Accessories App. This highly-requested feature offers a great alternative to remapping buttons on an individual game basis. Now each user on the console can have their own custom button mapping.”

There are a few ways to access the remapping tool inside the Xbox One. You can go do any of the following: Settings / Kinect & Devices / Devices & Accessories, Settings / Ease of access / Button mapping, or Launch the Xbox Accessories app directly.

“For standard controllers, you can now swap button pairs. For example, if you choose to map LB to X, then X is automatically mapped to LB. This maintains that all buttons are always mapped on a standard controller. You can do multiple button swaps in sequence to move button commands to where you want them to be on the controller. When buttons are remapped on a standard controller, the remapping is not transferrable to other consoles.”

Xbox One Elite Controllers still have a bit of an advantage here as only A and B need to be mapped, allowing for more customization and freedom. You can also map multiple buttons to the same function, if that is useful in some way. And these settings are actually stored within the controller itself, allowing transfer to PC or another Xbox One.

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