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Bioware explains Mass Effect 3 Ending

by Bill Hess on March 14, 2012

The ending of Mass Effect 3 has been one of the most controversial topics of the year. Fans were left bewildered by the outcomes of the game in nearly every facet, and took to the Bioware forums in droves to express their discontent. Hoping for more answers, these fans have even petitioned the developer for alternate outcomes to Commander Shepard’s adventure.

Today, Casey Hudson spoke out about the Mass Effect 3 ending, why it was controversial, and why it played out the way it did. Speaking with Digital Trends, Hudson explains:

“I didn’t want the game to be forgettable, and even right down to the sort of polarizing reaction that the ends have had with people–debating what the endings mean and what’s going to happen next, and what situation are the characters left in,” Hudson explained in the interview.

“That to me is part of what’s exciting about this story. There has always been a little bit of mystery there and a little bit of interpretation, and it’s a story that people can talk about after the fact.”

Hudson also explained that all of the fan feedback about Mass Effect 3 is extremely important to the developer, and will play a big role in the future content for the game.

“It’s very important to us and we will always listen to feedback, interpret it and try and do the right thing by our fans. That’s why if you look at Mass Effect 2 we knew that people wanted to spend more time with a character like Liara, and so we created an ongoing storyline with her as part of the comics and then built it into the DLC stuff, and we’re always listening to fans,” he said.

“We have some really great multiplayer content and some really great single-player content coming over the air, and their feedback will become part of how we design that.”

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  • branden0502

    that did NOT explain anything….

  • Cool dude

    Macduff > Macbeth

    Didnt make sense?

    Just like Mass Effect 3’s ending.

    • Cool dude

      Lol at Allen thumb down.

  • jem

    Why they hurt my butts with this! I hate them

  • Jesse

    Here’s an article that explains why the fans are rightfully angry about the ending.

    Every point made in this article is spot on.

  • Alex

    Words can’t describe how pitifully inadequate this explanation is or how half assed the ending was. I am a dedicated fan but this was a slap in everyone’s face for all of the effort and fun everyone put into your games.

  • Alexandru

    There was no “polarizing” reaction, that would indicate that an equally sizeable subgroup of people actually liked the ending. The reaction of the fans has been universally one sided against it, with a very small minority (less then 5% from the polls) being alright with it (even these fans aren’t blown over by it, they just don’t hate it.). Nobody likes the ending, and the forums are utterly unified and not polarized, against it. Not to mention that it’s not about “a little bit” of mystery or interpretation. The whole ending is utterly unclear, open ended, and open to wild swings of interpretation and opinion. We might as well have ended after the little chat with Anderson on the citadel, and we’d have been less confused.

    Mr. Hudson needs to understand that, the same video with three different colour overlays, and slight variations does not 16 endings make. This blatant show of sloppiness and lack of any effort put into the ending, that is so painfully obvious, is what pissed us off the most.

  • dj moore

    the things i disliked about it wasnt the ending i thought the end was wonderful it really capped off the ending of shepards life sure id have like to see him be a straight god and live through it two but nobody should be like that and if it happened in this game then i wouuld eventually get tired of playing a god like character that seems to doge death at every cornor no, the few things i thought could have been better were minor thing like visiting illium or the cities of mass effect 2 or accually needing to find all of those military and crucible assets to me it feels like u got all of those assest so you would be able to defet the reapers without the crucible but no instead they were a meaningless side quest to another that influenced the game in no form those are things im disappointed in but over all i beleive hudson and the team did a great job and id like to see more of the mass effect world in the future maby a turn based game?? anyone??

  • cheesewaffle1

    I don’t even have mass effect 3 and that pisses me off

  • Eroc

    The Lack of sizeable sidequests and even priority missions is my main problem, ME1 seemed 2 times longer than 3 and it was on one disc (xbox) It all seemed to go by so fast and by the end my eyes got slammed into a pile of batarian space dung. They needed more RPG influence – Less Streamlining for morons. Just come back to earth bioware.. your wandering into the bs zone

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