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Borderlands 2 Ending will be rewarding says Gearbox

by Bill Hess on July 16, 2012


After some heavy critique by Borderlands fans, Gearbox has taken into consideration fan concerns when penning the ending for Borderlands 2. As we all very well know, a bad ending to a good game can produce some pretty catastrophic results.

In a recent press showcase for the upcoming title, Dealspwn caught up with Brian Martel of Gearbox Software, who had this to say about the ending for Borderlands 2.

“You also have to reward the player with something that is a compelling reward. So we’ve done a much better job at having loot tables that are much more deterministic based on what’s going on and where you’re at in the game,” said Martel in the interview. “The other thing we needed to do was have a conclusion to the story that feels proper and correct. I think we’ve really done a decent job with that, so I think that by the time people get to the end of the game, they’re going to be satisfied with a compelling experience and a decent ending.”

Last month, we got to get hands on with Borderlands 2, and from our short cooperative playthrough, it was pretty obvious that many of the features in Borderlands 2 have gotten a lot more consideration in this sequel.

Say Something
  • GreenRings

    Shouldn’t it just be that all game developers should be striving for rewarding endings. I mean I don’t think anyone can really set out to make a game and then say, “you know what would be a great idea? If we really fucked everyone with a crappy ending.” No ,they don’t do this and this shouldn’t be news.

    Unless we’re talking about Bioshock. I really think they tried to fail on the ending in that game.

  • RumorMan

    I hear that Borderlands 2 is coming to Wii U

  • IHATEHIPSTERS

    Eh you really lost me with the first, which sucked. Might pirate this i guess, really hope it fails.

    • Jordan

      I Just signed up for this site to write you are an asshole.

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