Who says Splinter Cell Conviction isn’t stealthy?
Posted at 9:34 am on March 28, 2010
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March 28, 2010
#1
if i was talking to some bub and all of a sudden hear, "pfft, pfft!" and the lights go out. I won't be standing there in the dark and continuing my conversation. That's SCC stealth for you.
March 28, 2010
#2
Thank God they didn't screw up the light and shadows as badly as they did in DA. I would often be in so-called 'shadow' and be completely visible, yet the enemy couldn't 'see' me. The first three games made shadows far too dark. The shadows and lighting seem to be well-blended and realistic in Conviction.
Also, the video is reassuring, because it still shares so many of the elements in the original games: the sticky cams with noise distraction, the emf vision, crawling on pipes… It appears the gameplay stays pretty true to what we're all used to, so if that's the case I won't be disappointed (unless the story really blows, of course).
March 28, 2010
#3
I know this is an exclusive weapon you get for preordering at gamestop, but since when did Fisher get so sloppy that he needed to use a silenced shotgun?