Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
All Aurora Door Codes in Subnautica

All Aurora Door Codes in Subnautica

The Aurora is a mysterious ship that holds a lot of secrets to Subnautica, and to fully explore those secrets you will need a few door codes to open locked rooms. In this guide, we have a list of all the Aurora door codes in Subnautica, plus a brief overview of what lies beyond each locked door.

Recommended Videos

What are the Aurora door Codes in Subnautica?

The Aurora is a submerged, broken capital ship in Subnautica. For some reason that will later be revealed to the player, the Aurora crash-landed on the Planet 4546B, resulting in its destruction and subsequent submersion into the depths of the ocean planet. As the player character who managed to survive the crash, you will need to carefully explore the ruins of this once-grand ship to find out exactly what happened and, hopefully, get rescued.

Related: How to Noclip in Subnautica

As the player progresses through the wreckage of the Aurora, they will find several locked doors that require codes. The player can get these codes as they naturally progress through the game. However, what if you wanted to open these up straight away? Check out all the Aurora door codes in Subnautica below.

  • Captain’s Quarters – 2679
    • The Captain’s Quarters is one of the last locked rooms in the Aurora, as the Last Recorded Transmissions within will ultimately reveal the ship’s fate. Besides this, there’s also an abandoned PDA titled Captain’s Log, an Aurora Miniature, and an Aurora poster.
  • Cargo Bay – 1454
    • A locked door within Cargo Bay 4 can be unlocked with this code.
  • Robotics Bay – 6666
    • An unused area of the Aurora that’s not in the game.
  • Cabin No.1 – 1869
    • A room within the Living Quarters. Inside it you will find an abandoned PDA titled Responsible Autonomous Relationships, a Blue Cap, and an Arcade Gorge Toy.
  • Lab Access – 6483
    • Two doors inside the Laboratory can be unlocked with this code. The doors grant access to the storage room, which contains three Large Sample Flasks, one Cylindrical Sample Flask, a Microscope, and a Sample Analyzer.

You only need to use the codes once to keep the door open.


Attack of the Fanboy is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author