Update 3.08 has arrived for Overwatch and here’s the full list of changes and fixes added with this patch. For this patch, the changes are only Experimental, so it is exclusive to the Overwatch League Experimental Card Tournament. This will not affect the other game modes for the time being. Two batches of experimental patch notes have come out, which seem to be put into the one patch. Here’s everything new with Overwatch update 3.08.
Overwatch Update 3.08 Patch Notes
Experimental Bug Fix Update
These bug fixes are intended to address some issues in the current experiment. This will not affect other game modes.
- Genji
- Fixed a bug that allowed Genji to use Dragonblade indefinitely in some scenarios
- Fixed a bug causing Genji to only gain one additional second of Dragonblade after killing multiple enemies in a single strike
- Lúcio
- Fixed a bug causing some heroes to become unable to move if Lúcio uses Crossfade to boost their speed, switches heroes, then switches back to Lúcio
Experimental Hero Updates
- Ana
- Biotic Rifle
- Ammo increased from 12 to 14
- Nano Boost
- Can now be self-cast on Ana by using the interact key
- Biotic Rifle
- Ashe
- Dynamite
- Damage reduced from 100 to 90
- Dynamite
- Baptiste
- Regenerative Burst
- Healing reduced from 75 to 65
- Immortality Field
- Now protects teammates to a minimum health threshold of 1 hold, down from 20% of maximum
- Regenerative Burst
- Bastion
- Self-Repair
- Now increases movement speed increased by 25% while repairing
- Self-Repair
- Brigitte
- Healing removed from teammates when Brigitte is eliminated
- D.Va
- Boosters
- Duration increased from 2 to 3 seconds
- Boosters
- Echo
- Duplicate
- When Duplicate ends, Echo will return to the health value she had prior to activating the ability, or to 100 health, whichever is higher
- Duplicate
- Genji
- Shuriken (Secondary Fire)
- Spread reduced from 9 to 8 meters
- Dragonblade
- Duration increased by 1 second for each kill while active
- Shuriken (Secondary Fire)
- Hanzo
- Dragonstrike
- Travel speed increased by 20%
- Damage increased by 20%
- Distance before the dragon forms from the arrow shot reduced from 10 to 5 meters
- Dragonstrike
- Junkrat
- Concussion Mine
- Minimum damage increased from 30 to 35
- Concussion Mine
- Lúcio
- Soundwave
- Cooldown increased from 4 to 6 seconds
- Crossfade
- Radius increased by 50%
- Effectiveness increased by 20% at close range, falling off to -50% at maximum range.
- Soundwave
- Mei
- Endothermic Blaster
- Ammo increased from 120 to 140
- Endothermic Blaster
- Mercy
- Guardian Angel
- Getting a killing blow will reset the cooldown
- Guardian Angel
- Orisa
- Protective Barrier
- Health increased from 600 to 700
- Cooldown increased from 10 to 11 seconds
- Protective Barrier
- Pharah
- New Passive: Damage taken while airborne decreased by 5% and damage taken while grounded increased by 10%
- Reaper
- Shadow Step
- Removed voice line triggered upon arrival
- Shadow Step
- Reinhardt
- Earthshatter
- Stuns closer targets for up to 3 seconds. Targets at maximum range are stunned for the standard 2.5 seconds
- Earthshatter
- Soldier: 76
- Helix Rockets
- Now has two charges
- Damage reduced from 40 impact + 80 explosive to 30 impact + 50 explosive
- Self-damage scalar reduced from 50% to 40%
- Helix Rockets
- Sombra
- Hack
- Activation time increased from 0.65 seconds to 1.15 seconds
- Duration increased from 5 to 6 seconds
- Translocator
- Cooldown is not triggered when the translocator used or destroyed, instead of immediately after placement
- Cooldown reduced from 6 to 5 seconds
- Hack
- Symmetra
- Sentry Turret
- Placement travel speed increased from 15 to 20 meters per second
- Sentry Turret
- Torbjörn
- Deploy Turret
- Now has two charges
- Damage reduced by 40%
- Health reduced by 40%
- Deploy Turret
- Tracer
- Base health increased from 15o to 175
- Recall
- Cooldown increased from 12 to 14 seconds
- Widowmaker
- Venom Mine
- Damage increased from 75 to 120
- Damage over time duration increased from 5 to 6 seconds
- Trigger radius increased from 3 to 4 meters
- Venom Mine
- Winston
- Health/Armor has been redistributed from 350/150 to 335/165
- Wrecking Ball
- Size reduced by 15%
- Quad Cannons
- Ammo reduced from 80 to 70
- Grappling Claw
- Cooldown increased from 5 to 7 seconds
- Adaptive Shield
- No longer prevents enemies from generating ultimate charge
- Zarya
- Projected Barrier
- Range increased from 30 to 34 meters
- Projected Barrier
- Zenyatta
- Transcendence
- Movement speed multiplier increased from 2x to 2.3x
- Transcendence
Remember that the above is only for the Overwatch League Experimental Card Tournament, with no current plans to implement these outside of it. There are certainly a lot of changes for most every character, so it’s worth looking at if you are playing in that tournament. It will be interesting to see if any of the changes do end up making their way to the regular gameplay as well, but for now they’re saying it won’t.
Overwatch is available for PS4, Xbox One, Nintendo Switch, and PC. For more information regarding this patch, visit the official Overwatch website.
Published: Mar 23, 2021 06:24 pm