DICE announced today that mod tools probably won’t be coming for Battlefield 3 because the developer believes that the Frostbite 2 Engine may be “too big of a challenge” for most modders. Patrick Soderlund of Electronic Arts, told GameStar recently that with all the nuances of the Frostbite 2 engine, which include dynamic destructible environments, it would be “tricky” for modders to navigate the engine.
” As of now, we are not going to make any modding tools” said Soderlund. Because of the complexities of the engine, the EA VP thinks “it’s going to be too big of a challenge for people to make a mod” for the game.
Personally I think Soderlund and DICE are underestimating the power of the PC gaming community. There are plenty of people who work on these things for years to bring what in many cases become some of the best content available for the games, even if it takes them a little longer than it would the actual developers of the game.
Battlefield 3 is scheduled for a late October release on PC, PS3, and Xbox 360.