CoD Infinite Warfare is not a Sci-Fi Game, it is ‘First and Foremost a Call of Duty Game’ says Infinity Ward
With all the excitement and controversy that has come with the reveal of Call of Duty: Infinite Warfare, a few topics have been skipped that are usually discussed with a new game in the franchise. Luckily Forbes was able to sit down and talk to some of the people behind the game, and get answers to the burning questions that are left in the wake of the mass dislike of the trailer, and the controversy surrounding it.
Speaking with Taylor Kurosaki, the Narrative Director at Infinity Ward, Forbes asked about the story of Call of Duty: Infinite Warfare. With the series taking a vast departure from previous games, would it still have some sort of narrative ties to the past? Specifically, would the story of Infinite Warfare relate to Ghosts and/or the Modern Warfare Trilogy, which were also developed by Infinity Ward? The answer, apparently is no, with Kurosaki responding that this will be a fresh story that leaves those franchises behind, at least for now.
Elsewhere in the interview, Kurosaki discusses the fears that the franchise is straying too far away from what fans want, with the futuristic scifi setting being a major point of concern. “To be clear, we aren’t developing a science fiction or sci-fi game,” he explains. “Infinite Warfare is first and foremost a Call of Duty game, which means visceral infantry combat as well as piloting vehicles.” The expansion into space is more about opening up new opportunities for the game, rather than actually changing what fans have come to love about the series.
The entire interview is worth checking out, with interesting tidbits about the franchise, and Infinite Warfare specifically. Click here to read everything that Kurosaki had to say about the upcoming game.
Call of Duty: Infinite Warfare hits PS4, Xbox One, and PC on November 4th.