Kinect Star Wars was supposed to be the Kinect game that showcased what the Kinect was all about. Â Thinking back to the E3 reveal of Microsoft’s controller-less motion controller, Kinect Star Wars was nothing short of awe inspiring. Â Unfortunately, from the early reviews that have begun to arrive, it appears that Kinect Star Wars isn’t all it was cracked up to be.
The game is currently clinging on to a paltry score of 57 on metacritic, where critics have had plenty to complain about. Â While not all reviews seem to be negative, there’s one common theme that seems to be developing with Kinect Star Wars, and that is that it’s not for everyone.
CVG – “This is Kinect’s best game since launch.” – 85
Planet Xbox 360 – “The lacking lightsaber movements take a while to get around, and the lack of some sort of space battle mode – along the lines of Star Wars: Starfighter – is mildly disappointing.” – 79
GamesBeat – “The Kinect controls are so inaccurate that they take you out of what should be a magical fantasy experience. Clearly, more time wouldn’t have helped this game.” – 70
Now Gamer – “This isn’t designed to please everyone, clearly.” – 70
Strategy Informer – “Every time the controls click, it’s amazing. But when they don’t…” – 60
IGN – “Ultimately its more of a Star Wars-themed set of mediocre mini-games than the jedi epic fans are dying for.” – 55
Eurogamer – “An incoherent and clumsy compilation, one driven more by brand synergy than any creative imperative.” – 50
Metro – “It’s been a long time since we’ve had a decent Star Wars game though and this miserable misfire is very much more Attack Of The Clones than it is Empire Strikes Back.” – 40
Published: Apr 3, 2012 05:45 am