Fortnite Shooting Changes Being Tested for Better Accuracy

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Epic Games has been taking player feedback into consideration and is getting ready to start testing some new shooting mechanics for Fortnite.  The developer’s goals are to refine combat in the Battle Royale part of the game and improve weapon accuracy.

In a recent developer post, Epic outlines a couple of different approaches that they’ll be testing when it comes to shooting accuracy in Fortnite.  They’ve revealed that two different tests will be happening for Fortnite and they include “First Shot Accuracy” and “Perfect Accuracy + Recoil.”

The first test they’ll be conducting is for First Shot Accuracy, and they describe this as something that is in many ways similar to the current Fortnite experience.  There are some changes though.  All weapons will feature first shot accuracy and it’s indicated by a red glow on the weapon’s reticle.

  • Weapons now have first-shot accuracy, indicated by a red glow on the reticle. This is applied when:
    • Standing still
    • Aiming (not hip-firing)
    • Aim spread is at peak accuracy (Basically, if you haven’t fired recently. It is different per weapon)
  • Headshot critical hits have been reduced
    • Shotguns are now 150% damage (was 250%).
    • All other weapons with headshot crits are now 200% damage (was 250%).
  • Damage fall-off has been introduced for some weapons
    • Damage applies at 100% to a fixed range.
    • Fall-off begins at different ranges (depending on the weapon), and decreases to 70% damage.
    • Sniper Rifles, Rocket/Grenade Launchers, and Shotguns are unaffected.
  • Other balance adjustments
    • Semi-Auto Sniper has had its damage increased to 75/78 (from 63/66).
    • Scoped Assault Rifle has had its damage increased to 25/26 (from 23/24).
    • +2 Base damage to all SMGs.

This sounds like it’s going to be the first test of many for Epic to dial in the shooting mechanics for Fortnite.  They encourage all to try the mode as wins and other stats will count during the test.


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